On Sat, Jul 26, 2008 at 1:48 AM, H. Verbeet hverbeet@gmail.com wrote:
2008/7/25 Vitaliy Margolen wine-devel@kievinfo.com:
So it seems the FBOs are created in one thread used there, then rebounding in the new thread leads to the crash.
Any ideas how to fix this? Or what to try?
AFAIK that's supposed to be legal and work, but it might be worth it to try to trigger the issue in a standalone GL progam.
Is this an Nvidia card? Last I checked, starting with the 100.xx drivers (on Linux anyway), trying to bind the same FBO on different contexts in different threads would cause a crash. The "recommended" workaround seems to be to create separate FBOs for each context/thread.