Tony Lambregts wrote:
Tomas Carnecky wrote:
ok.. here is a patch, but I can't make it work. Maybe someone else sees the bug.
What is the problem. this is from a log of Google using your patch and WINEDBUG="+wgl,+opengl"
As you maybe see in the patch, I've put both SwapBuffers functions to the opengl debug channel (rather than to wgl), but they don't show in my trace. So something with the TRACE_(opengl)(...) is wrong or with the way I've set up the channels.
tom