Rémi Bernon (@rbernon) commented about dlls/winebus.sys/bus_sdl.c:
impl->effect_support |= WINE_SDL_HAPTIC_RUMBLE; }
- if (pSDL_JoystickRumble && !pSDL_JoystickRumble(impl->sdl_joystick, 0, 0, 0))
- if (pSDL_JoystickRumble && !pSDL_JoystickRumble(impl->sdl_joystick, 0, 0, 0) && impl->axis_offset == 0)
Same here.