Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
On 09/11/21 04:39, Zebediah Figura wrote:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
libs/vkd3d-shader/hlsl_sm4.c | 56 ++++++++++++++++++++++++++++++++++-- 1 file changed, 54 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index e597425ae..da31d5ae2 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -749,7 +749,7 @@ struct sm4_instruction { struct sm4_register reg; unsigned int swizzle;
- } srcs[2];
} srcs[3]; unsigned int src_count;
uint32_t idx[2];
@@ -761,6 +761,7 @@ static unsigned int sm4_swizzle_type(enum vkd3d_sm4_register_type type) switch (type) { case VKD3D_SM4_RT_IMMCONST:
case VKD3D_SM4_RT_SAMPLER: return VKD3D_SM4_SWIZZLE_NONE; case VKD3D_SM4_RT_CONSTBUFFER:
@@ -790,6 +791,14 @@ static void sm4_register_from_deref(struct hlsl_ctx *ctx, struct sm4_register *r reg->idx_count = 1; *writemask = VKD3DSP_WRITEMASK_ALL; }
else if (data_type->type == HLSL_CLASS_OBJECT && data_type->base_type == HLSL_TYPE_SAMPLER)
{
reg->type = VKD3D_SM4_RT_SAMPLER;
reg->dim = VKD3D_SM4_DIMENSION_NONE;
reg->idx[0] = var->reg.id;
reg->idx_count = 1;
*writemask = VKD3DSP_WRITEMASK_ALL;
} else { unsigned int offset = hlsl_offset_from_deref(deref) + var->buffer_offset;
@@ -1227,6 +1236,32 @@ static void write_sm4_ld(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buf write_sm4_instruction(buffer, &instr); }
+static void write_sm4_sample(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer,
const struct hlsl_type *resource_type, const struct hlsl_ir_node *dst,
const struct hlsl_deref *resource, const struct hlsl_deref *sampler, const struct hlsl_ir_node *coords)
+{
- struct sm4_instruction instr;
- unsigned int writemask;
- memset(&instr, 0, sizeof(instr));
- instr.opcode = VKD3D_SM4_OP_SAMPLE;
- sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, dst);
- instr.dst_count = 1;
- sm4_register_from_node(&instr.srcs[0].reg, &writemask, coords);
- instr.srcs[0].swizzle = hlsl_swizzle_from_writemask(writemask);
- sm4_register_from_deref(ctx, &instr.srcs[1].reg, &writemask, resource, resource_type);
- instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
- sm4_register_from_deref(ctx, &instr.srcs[2].reg, &writemask, sampler, sampler->var->data_type);
- instr.src_count = 3;
- write_sm4_instruction(buffer, &instr);
+}
- static void write_sm4_expr(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *buffer, const struct hlsl_ir_expr *expr) {
@@ -1497,6 +1532,21 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, const struct hlsl_type *resource_type = load->resource.var->data_type; const struct hlsl_ir_node *coords = load->coords.node;
- if (load->sampler.var)
- {
const struct hlsl_type *sampler_type = load->sampler.var->data_type;
assert(sampler_type->type == HLSL_CLASS_OBJECT);
assert(sampler_type->base_type == HLSL_TYPE_SAMPLER);
assert(sampler_type->sampler_dim == HLSL_SAMPLER_DIM_GENERIC);
if (!load->sampler.var->is_uniform)
{
hlsl_fixme(ctx, load->node.loc, "Sample using non-uniform sampler variable.");
return;
}
- }
if (!load->resource.var->is_uniform) { hlsl_fixme(ctx, load->node.loc, "Load from non-uniform resource variable.");
@@ -1510,7 +1560,9 @@ static void write_sm4_resource_load(struct hlsl_ctx *ctx, break;
case HLSL_RESOURCE_SAMPLE:
hlsl_fixme(ctx, load->node.loc, "Resource sample instruction.");
if (!load->sampler.var)
hlsl_fixme(ctx, load->node.loc, "SM4 combined sample expression.\n");
}write_sm4_sample(ctx, buffer, resource_type, &load->node, &load->resource, &load->sampler, coords); break; }