Signed-off-by: Andrew Eikum aeikum@codeweavers.com
On Wed, Feb 23, 2022 at 09:08:22AM +0000, Huw Davies wrote:
Signed-off-by: Huw Davies huw@codeweavers.com
dlls/winealsa.drv/alsa.c | 22 ++++++++++++++++++++++ dlls/winealsa.drv/mmdevdrv.c | 20 +++++--------------- dlls/winealsa.drv/unixlib.h | 8 ++++++++ 3 files changed, 35 insertions(+), 15 deletions(-)
diff --git a/dlls/winealsa.drv/alsa.c b/dlls/winealsa.drv/alsa.c index cc0f9166d1a..c40c87bca31 100644 --- a/dlls/winealsa.drv/alsa.c +++ b/dlls/winealsa.drv/alsa.c @@ -1250,6 +1250,27 @@ static NTSTATUS get_buffer_size(void *args) return alsa_unlock_result(stream, ¶ms->result, S_OK); }
+static NTSTATUS get_latency(void *args) +{
- struct get_latency_params *params = args;
- struct alsa_stream *stream = params->stream;
- alsa_lock(stream);
- /* Hide some frames in the ALSA buffer. Allows us to return GetCurrentPadding=0
* yet have enough data left to play (as if it were in native's mixer). Add:
* + mmdevapi_period such that at the end of it, ALSA still has data;
* + EXTRA_SAFE (~4ms) to allow for late callback invocation / fluctuation;
* + alsa_period such that ALSA always has at least one period to play. */
- if(stream->flow == eRender)
*params->latency = muldiv(stream->hidden_frames, 10000000, stream->fmt->nSamplesPerSec);
- else
*params->latency = muldiv(stream->alsa_period_frames, 10000000, stream->fmt->nSamplesPerSec)
+ stream->mmdev_period_rt;
- return alsa_unlock_result(stream, ¶ms->result, S_OK);
+}
unixlib_entry_t __wine_unix_call_funcs[] = { get_endpoint_ids, @@ -1258,4 +1279,5 @@ unixlib_entry_t __wine_unix_call_funcs[] = is_format_supported, get_mix_format, get_buffer_size,
- get_latency,
}; diff --git a/dlls/winealsa.drv/mmdevdrv.c b/dlls/winealsa.drv/mmdevdrv.c index 46fd2b3aef5..b8fc6802e28 100644 --- a/dlls/winealsa.drv/mmdevdrv.c +++ b/dlls/winealsa.drv/mmdevdrv.c @@ -849,7 +849,7 @@ static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient3 *iface, REFERENCE_TIME *latency) { ACImpl *This = impl_from_IAudioClient3(iface);
- struct alsa_stream *stream = This->stream;
struct get_latency_params params;
TRACE("(%p)->(%p)\n", This, latency);
@@ -859,22 +859,12 @@ static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient3 *iface, if(!This->stream) return AUDCLNT_E_NOT_INITIALIZED;
- alsa_lock(stream);
- /* Hide some frames in the ALSA buffer. Allows us to return GetCurrentPadding=0
* yet have enough data left to play (as if it were in native's mixer). Add:
* + mmdevapi_period such that at the end of it, ALSA still has data;
* + EXTRA_SAFE (~4ms) to allow for late callback invocation / fluctuation;
* + alsa_period such that ALSA always has at least one period to play. */
- if(stream->flow == eRender)
*latency = MulDiv(stream->hidden_frames, 10000000, stream->fmt->nSamplesPerSec);
- else
*latency = MulDiv(stream->alsa_period_frames, 10000000, stream->fmt->nSamplesPerSec)
+ stream->mmdev_period_rt;
- params.stream = This->stream;
- params.latency = latency;
- alsa_unlock(stream);
- ALSA_CALL(get_latency, ¶ms);
- return S_OK;
- return params.result;
}
static HRESULT WINAPI AudioClient_GetCurrentPadding(IAudioClient3 *iface, diff --git a/dlls/winealsa.drv/unixlib.h b/dlls/winealsa.drv/unixlib.h index e079b88cbde..e51d3d3d510 100644 --- a/dlls/winealsa.drv/unixlib.h +++ b/dlls/winealsa.drv/unixlib.h @@ -115,6 +115,13 @@ struct get_buffer_size_params UINT32 *size; };
+struct get_latency_params +{
- struct alsa_stream *stream;
- HRESULT result;
- REFERENCE_TIME *latency;
+};
enum alsa_funcs { alsa_get_endpoint_ids, @@ -123,6 +130,7 @@ enum alsa_funcs alsa_is_format_supported, alsa_get_mix_format, alsa_get_buffer_size,
- alsa_get_latency,
};
extern unixlib_handle_t alsa_handle;
2.25.1