Am Monday 29 June 2009 21:42:20 schrieb Tobias Jakobi:
if (flags) FIXME("Only ordinary sampling from NP2
textures is supported.\n"); Why does projected sampling not work? Is this a limit of Tex_rect or the NP2 fixup code? TXB certainly does not work because tex_rect doesn't support mipmapping
Its fine with me if projected texturing is just not implemented in this patchset currently, I'm just curious. If it is not a GL limit it should just work with the code you wrote, unless I am missing something.