Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
Il 10/09/21 04:11, Zebediah Figura ha scritto:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
Makefile.am | 2 ++ tests/cast-to-float.shader_test | 29 +++++++++++++++++++++++++++++ tests/shader_runner_d3d12.c | 29 ++++++++++++++++++++++++++++- 3 files changed, 59 insertions(+), 1 deletion(-) create mode 100644 tests/cast-to-float.shader_test
diff --git a/Makefile.am b/Makefile.am index 05d9f00c6..d707a26b3 100644 --- a/Makefile.am +++ b/Makefile.am @@ -54,6 +54,7 @@ vkd3d_shader_runners = \ tests/shader_runner_d3d12
vkd3d_shader_tests = \
- tests/cast-to-float.shader_test \ tests/conditional.shader_test \ tests/hlsl-array-dimension.shader_test \ tests/hlsl-bool-cast.shader_test \
@@ -266,6 +267,7 @@ tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@ tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la SHADER_TEST_LOG_COMPILER = tests/shader_runner_d3d12 XFAIL_TESTS = \
- tests/cast-to-float.shader_test \ tests/conditional.shader_test \ tests/hlsl-array-dimension.shader_test \ tests/hlsl-bool-cast.shader_test \
diff --git a/tests/cast-to-float.shader_test b/tests/cast-to-float.shader_test new file mode 100644 index 000000000..75822e527 --- /dev/null +++ b/tests/cast-to-float.shader_test @@ -0,0 +1,29 @@ +[pixel shader]
+float4 main(uniform int i, uniform uint u, uniform bool b, uniform half h) : sv_target +{
- return float4(((float)i) + 1.5, ((float)u) - 2.5, ((float)b) / 2, h);
+}
+[test] +uniform 0 int -1 +uniform 1 uint 3 +uniform 2 int -2 +uniform 3 float 0.5 +draw quad +probe all rgba (0.5, 0.5, 0.5, 0.5)
+[pixel shader]
+float4 main() : sv_target +{
- int i = -1;
- uint u = 3;
- bool b = true;
- half h = 0.5;
- return float4(((float)i) + 1.5, ((float)u) - 2.5, ((float)b) / 2, h);
+}
+[test] +draw quad +probe all rgba (0.5, 0.5, 0.5, 0.5) diff --git a/tests/shader_runner_d3d12.c b/tests/shader_runner_d3d12.c index 2221c0f87..d5c0380e8 100644 --- a/tests/shader_runner_d3d12.c +++ b/tests/shader_runner_d3d12.c @@ -242,11 +242,38 @@ static void parse_test_directive(struct shader_context *context, const char *lin } memcpy(context->uniforms + offset, &v, sizeof(v)); }
else if (match_string(line, "float", &line))
{
float f;
if (sscanf(line, "%f", &f) < 1)
goto err;
if (offset + 1 > context->uniform_count)
{
context->uniform_count = offset + 1;
context->uniforms = realloc(context->uniforms, context->uniform_count * sizeof(*context->uniforms));
}
memcpy(context->uniforms + offset, &f, sizeof(f));
}
else if (match_string(line, "int", &line))
{
int i;
if (sscanf(line, "%i", &i) < 1)
goto err;
if (offset + 1 > context->uniform_count)
{
context->uniform_count = offset + 1;
context->uniforms = realloc(context->uniforms, context->uniform_count * sizeof(*context->uniforms));
}
memcpy(context->uniforms + offset, &i, sizeof(i));
} else if (match_string(line, "uint", &line)) { unsigned int u;
sscanf(line, "%u", &u);
if (sscanf(line, "%u", &u) < 1)
goto err; if (offset + 1 > context->uniform_count) { context->uniform_count = offset + 1;