On 4/7/22 11:09, Ziqing Hui wrote:
static void STDMETHODCALLTYPE d2d_device_context_GetImageLocalBounds(ID2D1DeviceContext *iface, ID2D1Image *image, D2D1_RECT_F *local_bounds) {
- FIXME("iface %p, image %p, local_bounds %p stub!\n", iface, image, local_bounds);
- ID2D1Bitmap *bitmap;
- D2D_SIZE_F size;
- TRACE("iface %p, image %p, local_bounds %p.\n", iface, image, local_bounds);
- if (SUCCEEDED(ID2D1Image_QueryInterface(image, &IID_ID2D1Bitmap, (void **)&bitmap)))
- {
size = ID2D1Bitmap_GetSize(bitmap);
local_bounds->left = 0.0f;
local_bounds->top = 0.0f;
local_bounds->right = size.width;
local_bounds->bottom = size.height;
ID2D1Bitmap_Release(bitmap);
- }
- else
- {
FIXME("Unable to get local bounds of image %p.\n", image);
- } }
According to docs, bounds are affected by context properties. Is this not the case?