From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/d3d12.c | 638 +++++++++++++++++++++++++++++++++++----- tests/d3d12_crosstest.h | 8 + 2 files changed, 578 insertions(+), 68 deletions(-)
diff --git a/tests/d3d12.c b/tests/d3d12.c index d37223855a7c..6cc6771a8e2b 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -18,6 +18,9 @@
#include "d3d12_crosstest.h"
+static PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER pfn_D3D12CreateVersionedRootSignatureDeserializer; +static PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE pfn_D3D12SerializeVersionedRootSignature; + struct vec2 { float x, y; @@ -9769,6 +9772,29 @@ static void check_descriptor_range_(unsigned int line, const D3D12_DESCRIPTOR_RA expected_range->OffsetInDescriptorsFromTableStart); }
+static void check_descriptor_range1_(unsigned int line, const D3D12_DESCRIPTOR_RANGE1 *range, + const D3D12_DESCRIPTOR_RANGE1 *expected_range, bool converted) +{ + unsigned int expected_flags = converted + ? D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE | D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE + : expected_range->Flags; + + ok_(line)(range->RangeType == expected_range->RangeType, + "Got range type %#x, expected %#x.\n", range->RangeType, expected_range->RangeType); + ok_(line)(range->NumDescriptors == expected_range->NumDescriptors, + "Got descriptor count %u, expected %u.\n", range->NumDescriptors, expected_range->NumDescriptors); + ok_(line)(range->BaseShaderRegister == expected_range->BaseShaderRegister, + "Got base shader register %u, expected %u.\n", + range->BaseShaderRegister, expected_range->BaseShaderRegister); + ok_(line)(range->RegisterSpace == expected_range->RegisterSpace, + "Got register space %u, expected %u.\n", range->RegisterSpace, expected_range->RegisterSpace); + ok_(line)(range->Flags == expected_flags, + "Got descriptor range flags %#x, expected %#x.\n", range->Flags, expected_flags); + ok_(line)(range->OffsetInDescriptorsFromTableStart == expected_range->OffsetInDescriptorsFromTableStart, + "Got offset %u, expected %u.\n", range->OffsetInDescriptorsFromTableStart, + expected_range->OffsetInDescriptorsFromTableStart); +} + static void check_root_parameter_(unsigned int line, const D3D12_ROOT_PARAMETER *parameter, const D3D12_ROOT_PARAMETER *expected_parameter) { @@ -9831,6 +9857,73 @@ static void check_root_parameter_(unsigned int line, const D3D12_ROOT_PARAMETER parameter->ShaderVisibility, expected_parameter->ShaderVisibility); }
+static void check_root_parameter1_(unsigned int line, const D3D12_ROOT_PARAMETER1 *parameter, + const D3D12_ROOT_PARAMETER1 *expected_parameter, bool converted) +{ + const D3D12_ROOT_DESCRIPTOR1 *descriptor, *expected_descriptor; + const D3D12_ROOT_DESCRIPTOR_TABLE1 *table, *expected_table; + const D3D12_ROOT_CONSTANTS *constants, *expected_constants; + unsigned int expected_flags; + unsigned int i; + + ok_(line)(parameter->ParameterType == expected_parameter->ParameterType, + "Got type %#x, expected %#x.\n", parameter->ParameterType, expected_parameter->ParameterType); + if (parameter->ParameterType != expected_parameter->ParameterType) + return; + + switch (parameter->ParameterType) + { + case D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE: + table = ¶meter->DescriptorTable; + expected_table = &expected_parameter->DescriptorTable; + ok_(line)(table->NumDescriptorRanges == expected_table->NumDescriptorRanges, + "Got range count %u, expected %u.\n", + table->NumDescriptorRanges, expected_table->NumDescriptorRanges); + if (table->NumDescriptorRanges == expected_table->NumDescriptorRanges) + { + for (i = 0; i < table->NumDescriptorRanges; ++i) + check_descriptor_range1_(line, &table->pDescriptorRanges[i], + &expected_table->pDescriptorRanges[i], converted); + } + break; + case D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS: + constants = ¶meter->Constants; + expected_constants = &expected_parameter->Constants; + ok_(line)(constants->ShaderRegister == expected_constants->ShaderRegister, + "Got shader register %u, expected %u.\n", + constants->ShaderRegister, expected_constants->ShaderRegister); + ok_(line)(constants->RegisterSpace == expected_constants->RegisterSpace, + "Got register space %u, expected %u.\n", + constants->RegisterSpace, expected_constants->RegisterSpace); + ok_(line)(constants->Num32BitValues == expected_constants->Num32BitValues, + "Got 32-bit value count %u, expected %u.\n", + constants->Num32BitValues, expected_constants->Num32BitValues); + break; + case D3D12_ROOT_PARAMETER_TYPE_CBV: + case D3D12_ROOT_PARAMETER_TYPE_SRV: + case D3D12_ROOT_PARAMETER_TYPE_UAV: + descriptor = ¶meter->Descriptor; + expected_descriptor = &expected_parameter->Descriptor; + ok_(line)(descriptor->ShaderRegister == expected_descriptor->ShaderRegister, + "Got shader register %u, expected %u.\n", + descriptor->ShaderRegister, expected_descriptor->ShaderRegister); + ok_(line)(descriptor->RegisterSpace == expected_descriptor->RegisterSpace, + "Got register space %u, expected %u.\n", + descriptor->RegisterSpace, expected_descriptor->RegisterSpace); + expected_flags = converted ? D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE : expected_descriptor->Flags; + ok_(line)(descriptor->Flags == expected_flags, + "Got root descriptor flags %#x, expected %#x.\n", + descriptor->Flags, expected_flags); + break; + default: + trace("Unhandled type %#x.\n", parameter->ParameterType); + } + + ok_(line)(parameter->ShaderVisibility == expected_parameter->ShaderVisibility, + "Got shader visibility %#x, expected %#x.\n", + parameter->ShaderVisibility, expected_parameter->ShaderVisibility); +} + static void check_static_sampler_(unsigned int line, const D3D12_STATIC_SAMPLER_DESC *sampler, const D3D12_STATIC_SAMPLER_DESC *expected_sampler) { @@ -9897,16 +9990,126 @@ static void check_root_signature_desc_(unsigned int line, const D3D12_ROOT_SIGNA desc->Flags, expected_desc->Flags); }
-#define test_root_signature_deserialization(a, b, c) test_root_signature_deserialization_(__LINE__, a, b, c) -static void test_root_signature_deserialization_(unsigned int line, const DWORD *code, size_t code_size, - const D3D12_ROOT_SIGNATURE_DESC *expected_desc) +#define check_root_signature_desc1(a, b, c) check_root_signature_desc1_(__LINE__, a, b, c) +static void check_root_signature_desc1_(unsigned int line, const D3D12_ROOT_SIGNATURE_DESC1 *desc, + const D3D12_ROOT_SIGNATURE_DESC1 *expected_desc, bool converted) +{ + unsigned int i; + + ok_(line)(desc->NumParameters == expected_desc->NumParameters, + "Got parameter count %u, expected %u.\n", + desc->NumParameters, expected_desc->NumParameters); + if (!expected_desc->pParameters) + { + ok_(line)(!desc->pParameters, "Got unexpected parameters %p.\n", desc->pParameters); + } + else if (desc->NumParameters == expected_desc->NumParameters) + { + for (i = 0; i < desc->NumParameters; ++i) + check_root_parameter1_(line, &desc->pParameters[i], &expected_desc->pParameters[i], converted); + } + ok_(line)(desc->NumStaticSamplers == expected_desc->NumStaticSamplers, + "Got static sampler count %u, expected %u.\n", + desc->NumStaticSamplers, expected_desc->NumStaticSamplers); + if (!expected_desc->pStaticSamplers) + { + ok_(line)(!desc->pStaticSamplers, "Got unexpected static samplers %p.\n", desc->pStaticSamplers); + } + else if (desc->NumStaticSamplers == expected_desc->NumStaticSamplers) + { + for (i = 0; i < desc->NumStaticSamplers; ++i) + check_static_sampler_(line, &desc->pStaticSamplers[i], &expected_desc->pStaticSamplers[i]); + } + ok_(line)(desc->Flags == expected_desc->Flags, "Got flags %#x, expected %#x.\n", + desc->Flags, expected_desc->Flags); +} + +#define check_root_signature_deserialization(a, b, c) check_root_signature_deserialization_(__LINE__, a, b, c) +static void check_root_signature_deserialization_(unsigned int line, const D3D12_SHADER_BYTECODE *code, + const D3D12_ROOT_SIGNATURE_DESC *expected_desc, const D3D12_ROOT_SIGNATURE_DESC1 *expected_desc1) +{ + const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *versioned_desc, *versioned_desc2; + ID3D12VersionedRootSignatureDeserializer *versioned_deserializer; + ID3D12RootSignatureDeserializer *deserializer; + const D3D12_ROOT_SIGNATURE_DESC *desc; + ULONG refcount; + HRESULT hr; + + hr = D3D12CreateRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength, + &IID_ID3D12RootSignatureDeserializer, (void **)&deserializer); + ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr); + + desc = ID3D12RootSignatureDeserializer_GetRootSignatureDesc(deserializer); + ok(desc, "Got NULL root signature desc.\n"); + check_root_signature_desc_(line, desc, expected_desc); + + refcount = ID3D12RootSignatureDeserializer_Release(deserializer); + ok_(line)(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount); + + if (!pfn_D3D12CreateVersionedRootSignatureDeserializer) + return; + + hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength, + &IID_ID3D12VersionedRootSignatureDeserializer, (void **)&versioned_deserializer); + ok_(line)(hr == S_OK, "Failed to create versioned deserializer, hr %#x.\n", hr); + + versioned_desc = ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(versioned_deserializer); + ok(versioned_desc, "Got NULL root signature desc.\n"); + ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_0, "Got unexpected version %#x.\n", versioned_desc->Version); + check_root_signature_desc_(line, &versioned_desc->Desc_1_0, expected_desc); + + hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer, + D3D_ROOT_SIGNATURE_VERSION_1_0, &versioned_desc2); + ok_(line)(hr == S_OK, "Failed to get root signature 1.0, hr %#x.\n", hr); + ok_(line)(versioned_desc2 == versioned_desc, "Got unexpected pointer %p.\n", versioned_desc2); + + hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer, + D3D_ROOT_SIGNATURE_VERSION_1_1, &versioned_desc); + ok_(line)(hr == S_OK, "Failed to get root signature 1.0, hr %#x.\n", hr); + ok(versioned_desc, "Got NULL root signature desc.\n"); + ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_1, "Got unexpected version %#x.\n", versioned_desc->Version); + check_root_signature_desc1_(line, &versioned_desc->Desc_1_1, expected_desc1, true); + + refcount = ID3D12VersionedRootSignatureDeserializer_Release(versioned_deserializer); + ok_(line)(!refcount, "ID3D12VersionedRootSignatureDeserializer has %u references left.\n", (unsigned int)refcount); +} + +#define check_root_signature_deserialization1(a, b, c) check_root_signature_deserialization1_(__LINE__, a, b, c) +static void check_root_signature_deserialization1_(unsigned int line, const D3D12_SHADER_BYTECODE *code, + const D3D12_ROOT_SIGNATURE_DESC *expected_desc, const D3D12_ROOT_SIGNATURE_DESC1 *expected_desc1) { + const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *versioned_desc, *versioned_desc2; + ID3D12VersionedRootSignatureDeserializer *versioned_deserializer; ID3D12RootSignatureDeserializer *deserializer; const D3D12_ROOT_SIGNATURE_DESC *desc; ULONG refcount; HRESULT hr;
- hr = D3D12CreateRootSignatureDeserializer(code, code_size, + hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength, + &IID_ID3D12VersionedRootSignatureDeserializer, (void **)&versioned_deserializer); + ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr); + + versioned_desc = ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(versioned_deserializer); + ok(versioned_desc, "Got NULL root signature desc.\n"); + ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_1, "Got unexpected version %#x.\n", versioned_desc->Version); + check_root_signature_desc1_(line, &versioned_desc->Desc_1_1, expected_desc1, false); + + hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer, + D3D_ROOT_SIGNATURE_VERSION_1_1, &versioned_desc2); + ok_(line)(hr == S_OK, "Failed to get root signature 1.1, hr %#x.\n", hr); + ok_(line)(versioned_desc2 == versioned_desc, "Got unexpected pointer %p.\n", versioned_desc2); + + hr = ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(versioned_deserializer, + D3D_ROOT_SIGNATURE_VERSION_1_0, &versioned_desc); + ok_(line)(hr == S_OK, "Failed to get root signature 1.0, hr %#x.\n", hr); + ok(versioned_desc, "Got NULL root signature desc.\n"); + ok(versioned_desc->Version == D3D_ROOT_SIGNATURE_VERSION_1_0, "Got unexpected version %#x.\n", versioned_desc->Version); + check_root_signature_desc_(line, &versioned_desc->Desc_1_0, expected_desc); + + refcount = ID3D12VersionedRootSignatureDeserializer_Release(versioned_deserializer); + ok_(line)(!refcount, "ID3D12VersionedRootSignatureDeserializer has %u references left.\n", (unsigned int)refcount); + + hr = D3D12CreateRootSignatureDeserializer(code->pShaderBytecode, code->BytecodeLength, &IID_ID3D12RootSignatureDeserializer, (void **)&deserializer); ok_(line)(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr);
@@ -9918,10 +10121,11 @@ static void test_root_signature_deserialization_(unsigned int line, const DWORD ok_(line)(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount); }
-#define test_root_signature_serialization(a, b, c) test_root_signature_serialization_(__LINE__, a, b, c) -static void test_root_signature_serialization_(unsigned int line, const DWORD *code, size_t code_size, +#define check_root_signature_serialization(a, b) check_root_signature_serialization_(__LINE__, a, b) +static void check_root_signature_serialization_(unsigned int line, const D3D12_SHADER_BYTECODE *bytecode, const D3D12_ROOT_SIGNATURE_DESC *desc) { + const DWORD *code = bytecode->pShaderBytecode; ID3DBlob *blob, *error_blob; DWORD *blob_buffer; size_t blob_size; @@ -9935,10 +10139,44 @@ static void test_root_signature_serialization_(unsigned int line, const DWORD *c
blob_buffer = ID3D10Blob_GetBufferPointer(blob); blob_size = ID3D10Blob_GetBufferSize(blob); - ok_(line)(blob_size == code_size, "Got size %u, expected %u.\n", - (unsigned int)blob_size, (unsigned int)code_size); + ok_(line)(blob_size == bytecode->BytecodeLength, "Got size %u, expected %u.\n", + (unsigned int)blob_size, (unsigned int)bytecode->BytecodeLength);
- for (i = 0; i < code_size / sizeof(DWORD); ++i) + for (i = 0; i < bytecode->BytecodeLength / sizeof(*code); ++i) + { + ok_(line)(blob_buffer[i] == code[i], "Got dword %#x, expected %#x at %u.\n", + (unsigned int)blob_buffer[i], (unsigned int)code[i], i); + } + + ID3D10Blob_Release(blob); +} + +#define check_root_signature_serialization1(a, b) check_root_signature_serialization1_(__LINE__, a, b) +static void check_root_signature_serialization1_(unsigned int line, const D3D12_SHADER_BYTECODE *bytecode, + const D3D12_ROOT_SIGNATURE_DESC1 *desc) +{ + D3D12_VERSIONED_ROOT_SIGNATURE_DESC versioned_desc; + const DWORD *code = bytecode->pShaderBytecode; + ID3DBlob *blob, *error_blob; + DWORD *blob_buffer; + size_t blob_size; + unsigned int i; + HRESULT hr; + + versioned_desc.Version = D3D_ROOT_SIGNATURE_VERSION_1_1; + versioned_desc.Desc_1_1 = *desc; + + error_blob = (ID3DBlob *)0xdeadbeef; + hr = pfn_D3D12SerializeVersionedRootSignature(&versioned_desc, &blob, &error_blob); + ok_(line)(hr == S_OK, "Failed to serialize root signature, hr %#x.\n", hr); + ok_(line)(!error_blob, "Got unexpected error blob %p.\n", error_blob); + + blob_buffer = ID3D10Blob_GetBufferPointer(blob); + blob_size = ID3D10Blob_GetBufferSize(blob); + ok_(line)(blob_size == bytecode->BytecodeLength, "Got size %u, expected %u.\n", + (unsigned int)blob_size, (unsigned int)bytecode->BytecodeLength); + + for (i = 0; i < bytecode->BytecodeLength / sizeof(*code); ++i) { ok_(line)(blob_buffer[i] == code[i], "Got dword %#x, expected %#x at %u.\n", (unsigned int)blob_buffer[i], (unsigned int)code[i], i); @@ -9949,60 +10187,103 @@ static void test_root_signature_serialization_(unsigned int line, const DWORD *c
static void test_root_signature_byte_code(void) { + ID3D12VersionedRootSignatureDeserializer *versioned_deserializer; ID3D12RootSignatureDeserializer *deserializer; + ID3DBlob *blob; + unsigned int i; ULONG refcount; HRESULT hr;
+#if 0 + #define RS "" +#endif /* /T rootsig_1_0 /E RS */ static const DWORD empty_rootsig[] = { -#if 0 - #define RS "" -#endif 0x43425844, 0xd64afc1d, 0x5dc27735, 0x9edacb4a, 0x6bd8a7fa, 0x00000001, 0x00000044, 0x00000001, 0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018, 0x00000000, }; + /* /T rootsig_1_1 /E RS */ + static const DWORD empty_rootsig1[] = + { + 0x43425844, 0x791882cb, 0x83c1db39, 0x327edc93, 0x3163085b, 0x00000001, 0x00000044, 0x00000001, + 0x00000024, 0x30535452, 0x00000018, 0x00000002, 0x00000000, 0x00000018, 0x00000000, 0x00000018, + 0x00000000, + }; static const D3D12_ROOT_SIGNATURE_DESC empty_rootsig_desc = { .Flags = 0, }; - static const DWORD ia_rootsig[] = + static const D3D12_ROOT_SIGNATURE_DESC1 empty_rootsig_desc1 = { + .Flags = 0, + }; + #if 0 - #define RS "RootFlags(ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT)" + #define RS "RootFlags(ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT)" #endif + static const DWORD ia_rootsig[] = + { 0x43425844, 0x05bbd62e, 0xc74d3646, 0xde1407a5, 0x0d99273d, 0x00000001, 0x00000044, 0x00000001, 0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018, 0x00000001, }; + static const DWORD ia_rootsig1[] = + { + 0x43425844, 0x1e922238, 0xa7743a59, 0x652c0188, 0xe999b061, 0x00000001, 0x00000044, 0x00000001, + 0x00000024, 0x30535452, 0x00000018, 0x00000002, 0x00000000, 0x00000018, 0x00000000, 0x00000018, + 0x00000001, + }; static const D3D12_ROOT_SIGNATURE_DESC ia_rootsig_desc = { .Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT, }; - static const DWORD deny_ps_rootsig[] = + static const D3D12_ROOT_SIGNATURE_DESC1 ia_rootsig_desc1 = { + .Flags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT, + }; + #if 0 - #define RS "RootFlags(DENY_PIXEL_SHADER_ROOT_ACCESS)" + #define RS "RootFlags(DENY_PIXEL_SHADER_ROOT_ACCESS)" #endif + static const DWORD deny_ps_rootsig[] = + { 0x43425844, 0xfad3a4ce, 0xf246286e, 0xeaa9e176, 0x278d5137, 0x00000001, 0x00000044, 0x00000001, 0x00000024, 0x30535452, 0x00000018, 0x00000001, 0x00000000, 0x00000018, 0x00000000, 0x00000018, 0x00000020, }; + static const DWORD deny_ps_rootsig1[] = + { + 0x43425844, 0xca541ae8, 0x791dbcaa, 0xe8a61219, 0x697a84c7, 0x00000001, 0x00000044, 0x00000001, + 0x00000024, 0x30535452, 0x00000018, 0x00000002, 0x00000000, 0x00000018, 0x00000000, 0x00000018, + 0x00000020, + }; static const D3D12_ROOT_SIGNATURE_DESC deny_ps_rootsig_desc = { .Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS, }; - static const DWORD cbv_rootsig[] = + static const D3D12_ROOT_SIGNATURE_DESC1 deny_ps_rootsig_desc1 = { + .Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS, + }; + #if 0 - #define RS "CBV(b3, space = 0)" + #define RS "CBV(b3, space = 0)" #endif + static const DWORD cbv_rootsig[] = + { 0x43425844, 0x8dc5087e, 0x5cb9bf0d, 0x2e465ae3, 0x6291e0e0, 0x00000001, 0x00000058, 0x00000001, 0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c, 0x00000000, 0x00000002, 0x00000000, 0x00000024, 0x00000003, 0x00000000,
}; + static const DWORD cbv_rootsig1[] = + { + 0x43425844, 0x66f3e4ad, 0x9938583c, 0x4eaf4733, 0x7940ab73, 0x00000001, 0x0000005c, 0x00000001, + 0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030, + 0x00000000, 0x00000002, 0x00000000, 0x00000024, 0x00000003, 0x00000000, 0x00000000, + }; static const D3D12_ROOT_PARAMETER cbv_parameters[] = { {D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {3, 0}}, @@ -10012,15 +10293,31 @@ static void test_root_signature_byte_code(void) .NumParameters = ARRAY_SIZE(cbv_parameters), .pParameters = cbv_parameters, }; - static const DWORD cbv2_rootsig[] = + static const D3D12_ROOT_PARAMETER1 cbv_parameters1[] = + { + {D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {3, 0}}, + }; + static const D3D12_ROOT_SIGNATURE_DESC1 cbv_rootsig_desc1 = { + .NumParameters = ARRAY_SIZE(cbv_parameters1), + .pParameters = cbv_parameters1, + }; + #if 0 - #define RS "CBV(b4, space = 1, visibility = SHADER_VISIBILITY_GEOMETRY)" + #define RS "CBV(b4, space = 1, visibility = SHADER_VISIBILITY_GEOMETRY)" #endif + static const DWORD cbv2_rootsig[] = + { 0x43425844, 0x6d4cfb48, 0xbfecaa8d, 0x379ff9c3, 0x0cc56997, 0x00000001, 0x00000058, 0x00000001, 0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c, 0x00000000, 0x00000002, 0x00000004, 0x00000024, 0x00000004, 0x00000001, }; + static DWORD cbv2_rootsig1[] = + { + 0x43425844, 0x8450397e, 0x4e136d61, 0xb4fe3b44, 0xc7223872, 0x00000001, 0x0000005c, 0x00000001, + 0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030, + 0x00000000, 0x00000002, 0x00000004, 0x00000024, 0x00000004, 0x00000001, 0x00000000, + }; static const D3D12_ROOT_PARAMETER cbv2_parameters[] = { {D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {4, 1}, D3D12_SHADER_VISIBILITY_GEOMETRY}, @@ -10030,15 +10327,31 @@ static void test_root_signature_byte_code(void) .NumParameters = ARRAY_SIZE(cbv2_parameters), .pParameters = cbv2_parameters, }; - static const DWORD srv_rootsig[] = + static const D3D12_ROOT_PARAMETER1 cbv2_parameters1[] = + { + {D3D12_ROOT_PARAMETER_TYPE_CBV, .Descriptor = {4, 1}, D3D12_SHADER_VISIBILITY_GEOMETRY}, + }; + static const D3D12_ROOT_SIGNATURE_DESC1 cbv2_rootsig_desc1 = { + .NumParameters = ARRAY_SIZE(cbv2_parameters1), + .pParameters = cbv2_parameters1, + }; + #if 0 - #define RS "RootFlags(DENY_VERTEX_SHADER_ROOT_ACCESS), SRV(t13)" + #define RS "RootFlags(DENY_VERTEX_SHADER_ROOT_ACCESS), SRV(t13)" #endif + static const DWORD srv_rootsig[] = + { 0x43425844, 0xbc00e5e0, 0xffff2fd3, 0x85c2d405, 0xa61db5e5, 0x00000001, 0x00000058, 0x00000001, 0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c, 0x00000002, 0x00000003, 0x00000000, 0x00000024, 0x0000000d, 0x00000000, }; + static const DWORD srv_rootsig1[] = + { + 0x43425844, 0xe79f4ac0, 0x1ac0829e, 0x94fddf9d, 0xd83d8bbf, 0x00000001, 0x0000005c, 0x00000001, + 0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030, + 0x00000002, 0x00000003, 0x00000000, 0x00000024, 0x0000000d, 0x00000000, 0x00000000, + }; static const D3D12_ROOT_PARAMETER srv_parameters[] = { {D3D12_ROOT_PARAMETER_TYPE_SRV, .Descriptor = {13}}, @@ -10049,15 +10362,32 @@ static void test_root_signature_byte_code(void) .pParameters = srv_parameters, .Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS, }; - static const DWORD uav_rootsig[] = + static const D3D12_ROOT_PARAMETER1 srv_parameters1[] = + { + {D3D12_ROOT_PARAMETER_TYPE_SRV, .Descriptor = {13}}, + }; + static const D3D12_ROOT_SIGNATURE_DESC1 srv_rootsig_desc1 = { + .NumParameters = ARRAY_SIZE(srv_parameters1), + .pParameters = srv_parameters1, + .Flags = D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS, + }; + #if 0 - #define RS "UAV(u6)" + #define RS "UAV(u6)" #endif + static const DWORD uav_rootsig[] = + { 0x43425844, 0xf873c52c, 0x69f5cbea, 0xaf6bc9f4, 0x2ccf8b54, 0x00000001, 0x00000058, 0x00000001, 0x00000024, 0x30535452, 0x0000002c, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x0000002c, 0x00000000, 0x00000004, 0x00000000, 0x00000024, 0x00000006, 0x00000000, }; + static const DWORD uav_rootsig1[] = + { + 0x43425844, 0xbd670c62, 0x5c35651b, 0xfb9b9bd1, 0x8a4dddde, 0x00000001, 0x0000005c, 0x00000001, + 0x00000024, 0x30535452, 0x00000030, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000030, + 0x00000000, 0x00000004, 0x00000000, 0x00000024, 0x00000006, 0x00000000, 0x00000000, + }; static const D3D12_ROOT_PARAMETER uav_parameters[] = { {D3D12_ROOT_PARAMETER_TYPE_UAV, .Descriptor = {6}}, @@ -10067,17 +10397,34 @@ static void test_root_signature_byte_code(void) .NumParameters = ARRAY_SIZE(uav_parameters), .pParameters = uav_parameters, }; - static const DWORD constants_rootsig[] = + static const D3D12_ROOT_PARAMETER1 uav_parameters1[] = + { + {D3D12_ROOT_PARAMETER_TYPE_UAV, .Descriptor = {6}}, + }; + static const D3D12_ROOT_SIGNATURE_DESC1 uav_rootsig_desc1 = { + .NumParameters = ARRAY_SIZE(uav_parameters1), + .pParameters = uav_parameters1, + }; + #if 0 - #define RS "RootConstants(num32BitConstants=3, b4), " \ - "RootConstants(num32BitConstants=4, b5, space = 3)" + #define RS "RootConstants(num32BitConstants=3, b4), " \ + "RootConstants(num32BitConstants=4, b5, space = 3)" #endif + static const DWORD constants_rootsig[] = + { 0x43425844, 0xbc015590, 0xa9a4a345, 0x7e446850, 0x2be05281, 0x00000001, 0x00000074, 0x00000001, 0x00000024, 0x30535452, 0x00000048, 0x00000001, 0x00000002, 0x00000018, 0x00000000, 0x00000048, 0x00000000, 0x00000001, 0x00000000, 0x00000030, 0x00000001, 0x00000000, 0x0000003c, 0x00000004, 0x00000000, 0x00000003, 0x00000005, 0x00000003, 0x00000004, }; + static const DWORD constants_rootsig1[] = + { + 0x43425844, 0xaa6e3eb1, 0x092b0bd3, 0x63af9657, 0xa97a0fe4, 0x00000001, 0x00000074, 0x00000001, + 0x00000024, 0x30535452, 0x00000048, 0x00000002, 0x00000002, 0x00000018, 0x00000000, 0x00000048, + 0x00000000, 0x00000001, 0x00000000, 0x00000030, 0x00000001, 0x00000000, 0x0000003c, 0x00000004, + 0x00000000, 0x00000003, 0x00000005, 0x00000003, 0x00000004, + }; static const D3D12_ROOT_PARAMETER constants_parameters[] = { {D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {4, 0, 3}}, @@ -10088,19 +10435,38 @@ static void test_root_signature_byte_code(void) .NumParameters = ARRAY_SIZE(constants_parameters), .pParameters = constants_parameters, }; - static const DWORD descriptor_table_rootsig[] = + static const D3D12_ROOT_PARAMETER1 constants_parameters1[] = { + {D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {4, 0, 3}}, + {D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS, .Constants = {5, 3, 4}}, + }; + static const D3D12_ROOT_SIGNATURE_DESC1 constants_rootsig_desc1 = + { + .NumParameters = ARRAY_SIZE(constants_parameters1), + .pParameters = constants_parameters1, + }; + #if 0 - #define RS "DescriptorTable(CBV(b1, space = 7), " \ - "SRV(t16, numDescriptors = 8), " \ - "UAV(u3, numDescriptors = unbounded, offset = 44))" + #define RS "DescriptorTable(CBV(b1, space = 7), " \ + "SRV(t16, numDescriptors = 8), " \ + "UAV(u3, numDescriptors = unbounded, offset = 44))" #endif + static const DWORD descriptor_table_rootsig[] = + { 0x43425844, 0x0f92e563, 0x4766993f, 0x2304e283, 0x14f0d8dc, 0x00000001, 0x00000094, 0x00000001, 0x00000024, 0x30535452, 0x00000068, 0x00000001, 0x00000001, 0x00000018, 0x00000000, 0x00000068, 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000003, 0x0000002c, 0x00000002, 0x00000001, 0x00000001, 0x00000007, 0xffffffff, 0x00000000, 0x00000008, 0x00000010, 0x00000000, 0xffffffff, 0x00000001, 0xffffffff, 0x00000003, 0x00000000, 0x0000002c, }; + static const DWORD descriptor_table_rootsig1[] = + { + 0x43425844, 0x739302ac, 0x9db37f96, 0x1ad9eec8, 0x7a5d08cb, 0x00000001, 0x000000a0, 0x00000001, + 0x00000024, 0x30535452, 0x00000074, 0x00000002, 0x00000001, 0x00000018, 0x00000000, 0x00000074, + 0x00000000, 0x00000000, 0x00000000, 0x00000024, 0x00000003, 0x0000002c, 0x00000002, 0x00000001, + 0x00000001, 0x00000007, 0x00000000, 0xffffffff, 0x00000000, 0x00000008, 0x00000010, 0x00000000, + 0x00000000, 0xffffffff, 0x00000001, 0xffffffff, 0x00000003, 0x00000000, 0x00000000, 0x0000002c, + }; static const D3D12_DESCRIPTOR_RANGE descriptor_ranges[] = { {D3D12_DESCRIPTOR_RANGE_TYPE_CBV, 1, 1, 7, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND}, @@ -10117,16 +10483,40 @@ static void test_root_signature_byte_code(void) .NumParameters = ARRAY_SIZE(descriptor_table_parameters), .pParameters = descriptor_table_parameters, }; - static const DWORD default_static_sampler_rootsig[] = + static const D3D12_DESCRIPTOR_RANGE1 descriptor_ranges1[] = + { + {D3D12_DESCRIPTOR_RANGE_TYPE_CBV, 1, 1, 7, 0, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND}, + {D3D12_DESCRIPTOR_RANGE_TYPE_SRV, 8, 16, 0, 0, D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND}, + {D3D12_DESCRIPTOR_RANGE_TYPE_UAV, UINT_MAX, 3, 0, 0, 44}, + }; + static const D3D12_ROOT_PARAMETER1 descriptor_table_parameters1[] = + { + {D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE, + .DescriptorTable = {ARRAY_SIZE(descriptor_ranges1), descriptor_ranges1}}, + }; + static const D3D12_ROOT_SIGNATURE_DESC1 descriptor_table_rootsig_desc1 = { + .NumParameters = ARRAY_SIZE(descriptor_table_parameters1), + .pParameters = descriptor_table_parameters1, + }; + #if 0 - #define RS "StaticSampler(s4)" + #define RS "StaticSampler(s4)" #endif + static const DWORD default_static_sampler_rootsig[] = + { 0x43425844, 0x2876b8ff, 0x935aaa0d, 0x5d2d344a, 0xe002147c, 0x00000001, 0x00000078, 0x00000001, 0x00000024, 0x30535452, 0x0000004c, 0x00000001, 0x00000000, 0x00000018, 0x00000001, 0x00000018, 0x00000000, 0x00000055, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000010, 0x00000004, 0x00000002, 0x00000000, 0x7f7fffff, 0x00000004, 0x00000000, 0x00000000, }; + static const DWORD default_static_sampler_rootsig1[] = + { + 0x43425844, 0x52b07945, 0x997c0a1e, 0xe4efb9e9, 0x0378e2d4, 0x00000001, 0x00000078, 0x00000001, + 0x00000024, 0x30535452, 0x0000004c, 0x00000002, 0x00000000, 0x00000018, 0x00000001, 0x00000018, + 0x00000000, 0x00000055, 0x00000001, 0x00000001, 0x00000001, 0x00000000, 0x00000010, 0x00000004, + 0x00000002, 0x00000000, 0x7f7fffff, 0x00000004, 0x00000000, 0x00000000, + }; static const D3D12_STATIC_SAMPLER_DESC default_static_sampler_desc = { .Filter = D3D12_FILTER_ANISOTROPIC, @@ -10144,15 +10534,21 @@ static void test_root_signature_byte_code(void) .NumStaticSamplers = 1, .pStaticSamplers = &default_static_sampler_desc, }; - static const DWORD static_samplers_rootsig[] = + static const D3D12_ROOT_SIGNATURE_DESC1 default_static_sampler_rootsig_desc1 = { + .NumStaticSamplers = 1, + .pStaticSamplers = &default_static_sampler_desc, + }; + #if 0 - #define RS "StaticSampler(s0, filter = FILTER_MIN_MAG_MIP_POINT, " \ - "addressV = TEXTURE_ADDRESS_CLAMP, visibility = SHADER_VISIBILITY_PIXEL), " \ - "StaticSampler(s0, filter = FILTER_MIN_MAG_POINT_MIP_LINEAR, " \ - "AddressW = TEXTURE_ADDRESS_BORDER, MipLODBias = 1, maxLod = 10, " \ - "borderColor = STATIC_BORDER_COLOR_OPAQUE_BLACK, space = 3)" + #define RS "StaticSampler(s0, filter = FILTER_MIN_MAG_MIP_POINT, " \ + "addressV = TEXTURE_ADDRESS_CLAMP, visibility = SHADER_VISIBILITY_PIXEL), " \ + "StaticSampler(s0, filter = FILTER_MIN_MAG_POINT_MIP_LINEAR, " \ + "AddressW = TEXTURE_ADDRESS_BORDER, MipLODBias = 1, maxLod = 10, " \ + "borderColor = STATIC_BORDER_COLOR_OPAQUE_BLACK, space = 3)" #endif + static const DWORD static_samplers_rootsig[] = + { 0x43425844, 0x52ed526c, 0x892c2d7c, 0xb8ab1123, 0x7e3a727d, 0x00000001, 0x000000ac, 0x00000001, 0x00000024, 0x30535452, 0x00000080, 0x00000001, 0x00000000, 0x00000018, 0x00000002, 0x00000018, 0x00000000, 0x00000000, 0x00000001, 0x00000003, 0x00000001, 0x00000000, 0x00000010, 0x00000004, @@ -10160,6 +10556,15 @@ static void test_root_signature_byte_code(void) 0x00000001, 0x00000004, 0x3f800000, 0x00000010, 0x00000004, 0x00000001, 0x00000000, 0x41200000, 0x00000000, 0x00000003, 0x00000000, }; + static const DWORD static_samplers_rootsig1[] = + { + 0x43425844, 0xcf44eb9e, 0xdbeaed6b, 0xb8d52b6f, 0x0be01c3b, 0x00000001, 0x000000ac, 0x00000001, + 0x00000024, 0x30535452, 0x00000080, 0x00000002, 0x00000000, 0x00000018, 0x00000002, 0x00000018, + 0x00000000, 0x00000000, 0x00000001, 0x00000003, 0x00000001, 0x00000000, 0x00000010, 0x00000004, + 0x00000002, 0x00000000, 0x7f7fffff, 0x00000000, 0x00000000, 0x00000005, 0x00000001, 0x00000001, + 0x00000001, 0x00000004, 0x3f800000, 0x00000010, 0x00000004, 0x00000001, 0x00000000, 0x41200000, + 0x00000000, 0x00000003, 0x00000000, + }; static const D3D12_STATIC_SAMPLER_DESC static_sampler_descs[] = { { @@ -10191,10 +10596,84 @@ static void test_root_signature_byte_code(void) .NumStaticSamplers = ARRAY_SIZE(static_sampler_descs), .pStaticSamplers = static_sampler_descs, }; + static const D3D12_ROOT_SIGNATURE_DESC1 static_samplers_rootsig_desc1 = + { + .NumStaticSamplers = ARRAY_SIZE(static_sampler_descs), + .pStaticSamplers = static_sampler_descs, + }; + + static const struct test + { + D3D12_SHADER_BYTECODE code; + D3D12_SHADER_BYTECODE code1; + const D3D12_ROOT_SIGNATURE_DESC *desc; + const D3D12_ROOT_SIGNATURE_DESC1 *desc1; + } + tests[] = + { + { + {empty_rootsig, sizeof(empty_rootsig)}, + {empty_rootsig1, sizeof(empty_rootsig1)}, + &empty_rootsig_desc, &empty_rootsig_desc1, + }, + { + {ia_rootsig, sizeof(ia_rootsig)}, + {ia_rootsig1, sizeof(ia_rootsig1)}, + &ia_rootsig_desc, &ia_rootsig_desc1, + }, + { + {deny_ps_rootsig, sizeof(deny_ps_rootsig)}, + {deny_ps_rootsig1, sizeof(deny_ps_rootsig1)}, + &deny_ps_rootsig_desc, &deny_ps_rootsig_desc1, + }, + { + {cbv_rootsig, sizeof(cbv_rootsig)}, + {cbv_rootsig1, sizeof(cbv_rootsig1)}, + &cbv_rootsig_desc, &cbv_rootsig_desc1, + }, + { + {cbv2_rootsig, sizeof(cbv2_rootsig)}, + {cbv2_rootsig1, sizeof(cbv2_rootsig1)}, + &cbv2_rootsig_desc, &cbv2_rootsig_desc1, + }, + { + {srv_rootsig, sizeof(srv_rootsig)}, + {srv_rootsig1, sizeof(srv_rootsig1)}, + &srv_rootsig_desc, &srv_rootsig_desc1, + }, + { + {uav_rootsig, sizeof(uav_rootsig)}, + {uav_rootsig1, sizeof(uav_rootsig1)}, + &uav_rootsig_desc, &uav_rootsig_desc1, + }, + { + {constants_rootsig, sizeof(constants_rootsig)}, + {constants_rootsig1, sizeof(constants_rootsig1)}, + &constants_rootsig_desc, &constants_rootsig_desc1, + }, + { + {descriptor_table_rootsig, sizeof(descriptor_table_rootsig)}, + {descriptor_table_rootsig1, sizeof(descriptor_table_rootsig1)}, + &descriptor_table_rootsig_desc, &descriptor_table_rootsig_desc1, + }, + { + {default_static_sampler_rootsig, sizeof(default_static_sampler_rootsig)}, + {default_static_sampler_rootsig1, sizeof(default_static_sampler_rootsig1)}, + &default_static_sampler_rootsig_desc, &default_static_sampler_rootsig_desc1, + }, + { + {static_samplers_rootsig, sizeof(static_samplers_rootsig)}, + {static_samplers_rootsig1, sizeof(static_samplers_rootsig1)}, + &static_samplers_rootsig_desc, &static_samplers_rootsig_desc1, + }, + };
hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig), &IID_IUnknown, (void **)&deserializer); ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); + hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig), + &IID_ID3D12VersionedRootSignatureDeserializer, (void **)&deserializer); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr);
hr = D3D12CreateRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig), &IID_ID3D12RootSignatureDeserializer, (void **)&deserializer); @@ -10202,6 +10681,7 @@ static void test_root_signature_byte_code(void)
check_interface(deserializer, &IID_IUnknown, FALSE); check_interface(deserializer, &IID_ID3D12RootSignatureDeserializer, TRUE); + check_interface(deserializer, &IID_ID3D12VersionedRootSignatureDeserializer, FALSE); check_interface(deserializer, &IID_ID3D12Object, FALSE); check_interface(deserializer, &IID_ID3D12DeviceChild, FALSE); check_interface(deserializer, &IID_ID3D12Pageable, FALSE); @@ -10209,35 +10689,54 @@ static void test_root_signature_byte_code(void) refcount = ID3D12RootSignatureDeserializer_Release(deserializer); ok(!refcount, "ID3D12RootSignatureDeserializer has %u references left.\n", (unsigned int)refcount);
- test_root_signature_deserialization(empty_rootsig, sizeof(empty_rootsig), &empty_rootsig_desc); - test_root_signature_deserialization(ia_rootsig, sizeof(ia_rootsig), &ia_rootsig_desc); - test_root_signature_deserialization(deny_ps_rootsig, sizeof(deny_ps_rootsig), &deny_ps_rootsig_desc); - test_root_signature_deserialization(cbv_rootsig, sizeof(cbv_rootsig), &cbv_rootsig_desc); - test_root_signature_deserialization(cbv2_rootsig, sizeof(cbv2_rootsig), &cbv2_rootsig_desc); - test_root_signature_deserialization(srv_rootsig, sizeof(srv_rootsig), &srv_rootsig_desc); - test_root_signature_deserialization(uav_rootsig, sizeof(uav_rootsig), &uav_rootsig_desc); - test_root_signature_deserialization(constants_rootsig, sizeof(constants_rootsig), &constants_rootsig_desc); - test_root_signature_deserialization(descriptor_table_rootsig, sizeof(descriptor_table_rootsig), - &descriptor_table_rootsig_desc); - test_root_signature_deserialization(default_static_sampler_rootsig, sizeof(default_static_sampler_rootsig), - &default_static_sampler_rootsig_desc); - test_root_signature_deserialization(static_samplers_rootsig, sizeof(static_samplers_rootsig), - &static_samplers_rootsig_desc); - - test_root_signature_serialization(empty_rootsig, sizeof(empty_rootsig), &empty_rootsig_desc); - test_root_signature_serialization(ia_rootsig, sizeof(ia_rootsig), &ia_rootsig_desc); - test_root_signature_serialization(deny_ps_rootsig, sizeof(deny_ps_rootsig), &deny_ps_rootsig_desc); - test_root_signature_serialization(cbv_rootsig, sizeof(cbv_rootsig), &cbv_rootsig_desc); - test_root_signature_serialization(cbv2_rootsig, sizeof(cbv2_rootsig), &cbv2_rootsig_desc); - test_root_signature_serialization(srv_rootsig, sizeof(srv_rootsig), &srv_rootsig_desc); - test_root_signature_serialization(uav_rootsig, sizeof(uav_rootsig), &uav_rootsig_desc); - test_root_signature_serialization(constants_rootsig, sizeof(constants_rootsig), &constants_rootsig_desc); - test_root_signature_serialization(descriptor_table_rootsig, sizeof(descriptor_table_rootsig), - &descriptor_table_rootsig_desc); - test_root_signature_serialization(default_static_sampler_rootsig, sizeof(default_static_sampler_rootsig), - &default_static_sampler_rootsig_desc); - test_root_signature_serialization(static_samplers_rootsig, sizeof(static_samplers_rootsig), - &static_samplers_rootsig_desc); + for (i = 0; i < ARRAY_SIZE(tests); ++i) + { + const struct test *t = &tests[i]; + + vkd3d_test_set_context("Test %u", i); + + check_root_signature_deserialization(&t->code, t->desc, t->desc1); + check_root_signature_serialization(&t->code, t->desc); + + blob = (ID3DBlob *)0xdeadbeef; + hr = D3D12SerializeRootSignature(t->desc, D3D_ROOT_SIGNATURE_VERSION_1_1, &blob, NULL); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + ok(blob == (ID3DBlob *)0xdeadbeef, "Got unexpected blob %p.\n", blob); + + if (!pfn_D3D12CreateVersionedRootSignatureDeserializer) + continue; + + check_root_signature_deserialization1(&t->code1, t->desc, t->desc1); + check_root_signature_serialization1(&t->code1, t->desc1); + } + vkd3d_test_set_context(NULL); + + if (!pfn_D3D12CreateVersionedRootSignatureDeserializer) + { + skip("D3D12CreateVersionedRootSignatureDeserializer is not available.\n"); + return; + } + + hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig), + &IID_IUnknown, (void **)&versioned_deserializer); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); + hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig), + &IID_ID3D12RootSignatureDeserializer, (void **)&versioned_deserializer); + ok(hr == E_NOINTERFACE, "Got unexpected hr %#x.\n", hr); + + hr = pfn_D3D12CreateVersionedRootSignatureDeserializer(empty_rootsig, sizeof(empty_rootsig), + &IID_ID3D12VersionedRootSignatureDeserializer, (void **)&versioned_deserializer); + ok(hr == S_OK, "Failed to create deserializer, hr %#x.\n", hr); + + check_interface(versioned_deserializer, &IID_IUnknown, FALSE); + check_interface(versioned_deserializer, &IID_ID3D12RootSignatureDeserializer, FALSE); + check_interface(versioned_deserializer, &IID_ID3D12VersionedRootSignatureDeserializer, TRUE); + check_interface(versioned_deserializer, &IID_ID3D12Object, FALSE); + check_interface(versioned_deserializer, &IID_ID3D12DeviceChild, FALSE); + check_interface(versioned_deserializer, &IID_ID3D12Pageable, FALSE); + + refcount = ID3D12VersionedRootSignatureDeserializer_Release(versioned_deserializer); + ok(!refcount, "ID3D12VersionedRootSignatureDeserializer has %u references left.\n", (unsigned int)refcount); }
static void test_cs_constant_buffer(void) @@ -27836,6 +28335,9 @@ START_TEST(d3d12) enable_d3d12_debug_layer(argc, argv); init_adapter_info();
+ pfn_D3D12CreateVersionedRootSignatureDeserializer = get_d3d12_pfn(D3D12CreateVersionedRootSignatureDeserializer); + pfn_D3D12SerializeVersionedRootSignature = get_d3d12_pfn(D3D12SerializeVersionedRootSignature); + run_test(test_create_device); run_test(test_node_count); run_test(test_check_feature_support); diff --git a/tests/d3d12_crosstest.h b/tests/d3d12_crosstest.h index 171c23418028..5df0b3225d1c 100644 --- a/tests/d3d12_crosstest.h +++ b/tests/d3d12_crosstest.h @@ -81,6 +81,12 @@ static inline void destroy_event(HANDLE event) { CloseHandle(event); } + +#define get_d3d12_pfn(name) get_d3d12_pfn_(#name) +static inline void *get_d3d12_pfn_(const char *name) +{ + return GetProcAddress(GetModuleHandleA("d3d12.dll"), name); +} #else #define INFINITE VKD3D_INFINITE #define WAIT_OBJECT_0 VKD3D_WAIT_OBJECT_0 @@ -105,6 +111,8 @@ static inline void destroy_event(HANDLE event) { vkd3d_destroy_event(event); } + +#define get_d3d12_pfn(name) (name) #endif
typedef void (*thread_main_pfn)(void *data);