Oh, by the way: Were you able to test the texture rectangle codepath with your test?
Am 11.02.2014 um 13:13 schrieb Stefan Dösinger stefandoesinger@gmail.com:
Am 11.02.2014 um 12:14 schrieb Martin Storsjo martin@martin.st:
+#define D3DFMT_YV12 MAKEFOURCC('Y','V','1','2') +#define D3DFMT_I420 MAKEFOURCC('I','4','2','0') +#define D3DFMT_NV12 MAKEFOURCC('N','V','1','2’)
There’s no need for global definitions. Other tests that use custom fourccs just use MAKEFOURCC in their code.
- struct
- {
DWORD color1, color2;
DWORD rgb1, rgb2;
- }
- test_data[] =
- {
{ 0x000000, 0xffffff, 0x00008800, 0x00ff7dff },
{ 0xff0000, 0x00ffff, 0x004aff14, 0x00b800ee },
{ 0x00ff00, 0xff00ff, 0x000024ee, 0x00ffe114 },
{ 0x0000ff, 0xffff00, 0x00b80000, 0x004affff },
{ 0xffff00, 0x0000ff, 0x004affff, 0x00b80000 },
{ 0xff00ff, 0x00ff00, 0x00ffe114, 0x000024ee },
{ 0x00ffff, 0xff0000, 0x00b800ee, 0x004aff14 },
{ 0xffffff, 0x000000, 0x00ff7dff, 0x00008800 },
- };
Please make this static const. The same applies to the formats[] table.
I’ll look at the details of the test and the other patches later today, when my headache is gone :-\ .