From: Paul Gofman gofmanp@gmail.com
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=48302
Manual testing shows that the backward compatible compilation is used in d3dx9 versions below 37.
Signed-off-by: Paul Gofman gofmanp@gmail.com Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- dlls/d3dx9_36/shader.c | 6 ++++++ 1 file changed, 6 insertions(+)
diff --git a/dlls/d3dx9_36/shader.c b/dlls/d3dx9_36/shader.c index d7adc18ff6f..376b97f5ea6 100644 --- a/dlls/d3dx9_36/shader.c +++ b/dlls/d3dx9_36/shader.c @@ -424,6 +424,9 @@ HRESULT WINAPI D3DXCompileShader(const char *data, UINT length, const D3DXMACRO debugstr_a(data), length, defines, include, debugstr_a(function), debugstr_a(profile), flags, shader, error_msgs, constant_table);
+ if (D3DX_SDK_VERSION <= 36) + flags |= D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY; + hr = D3DCompile(data, length, NULL, (D3D_SHADER_MACRO *)defines, (ID3DInclude *)include, function, profile, flags, 0, (ID3DBlob **)shader, (ID3DBlob **)error_msgs);
@@ -504,6 +507,9 @@ HRESULT WINAPI D3DXCompileShaderFromFileW(const WCHAR *filename, const D3DXMACRO return D3DXERR_INVALIDDATA; }
+ if (D3DX_SDK_VERSION <= 36) + flags |= D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY; + hr = D3DCompile(buffer, len, filename_a, (const D3D_SHADER_MACRO *)defines, (ID3DInclude *)include, entrypoint, profile, flags, 0, (ID3DBlob **)shader, (ID3DBlob **)error_messages);