Am Sonntag 25 März 2007 15:13 schrieb H. Verbeet:
On 25/03/07, Stefan Dösinger stefandoesinger@gmx.at wrote:
So which of the following things do we want for 1.0?
While nice to have, I don't think d3d10 or some of the more advanced SM 3.0 features should block 1.0.
Agreed. Those features won't be really relevant for a long time(Except Microsoft's exclusive Vista games). My concern is that with SoC we may get some extra boost in that area which we would kill prematurely if we freeze at an unfortune moment. Getting new developers is more important than shipping 1.0 IMO
Things that aren't there, but IMO should be:
- Make GLSL default
- Make FBOs default
- Support HDR / float textures
Agreed. Those should be the minimum for 1.0. Appart of flipping the GLSL and FBO switch those are mainly bugfixes for me.
There are various cleanups that should be done as well (eg, getting rid of FVFs completely), but I'm not sure if those should block 1.0 or not.
Yeah, various areas could need some cleanup(as usual). The surface / texture handling is a bit limited too.