On Sat, May 12, 2007 at 06:21:56PM +0200, Stefan Dösinger wrote:
Am Samstag 12 Mai 2007 16:20 schrieb Marcus Meissner:
Hi,
If wineD3DDevice is not set, than do return failure (and do not reference NULL ifaces).
Actually the ddraw object shouldn't be createable in the first place without a wined3d device object. Or do you want to modify ddraw to do something without wined3d?
No, it somehow got created here.
I am not sure why, but I have nvidia GL libraries, but the hardware support is gone due to a too new kernel.
Will have too look deeper.
Ciao, Marcus