Raphael <fenix <at> club-internet.fr> writes:
On Sunday 27 November 2005 21:18, Andrei Barbu wrote:
D3DX9_26.DLL is missing. This is a D3D9 SDK release (they put one out every month or so from what I've seen, with a new DLL that has the number incremented). It's mostly like the original with some minor changes.
How would I support this in wine? I don't know the wine build system enough to extend it to do this. Is there a nice way to generate these DLLs and to include the d3dx9 dll so I just have to add in/fix missing calls?
This may not be an issue now, but as more and more games get released more will depend on these dlls.
d3dx9*.dll are redistribuables dlls so games should package it. Anyway you can download it (d3dx9*.dll) and use it on wine without problems (normally:) )
All of the d3dx9_*.dll's (note the underbar!) are simple helper dlls and as Raphael said should be bundled with the game. A quick search for the missing DLL on google will turn it up, download it (legality = unknown, but probably okay since it is a redistributable fine anyways), put it in your game (or windows/system) directory and everything should work fine. I had to do this for some DX test programs recently myself so I know it works no problem.