Am 04.10.2013 um 15:51 schrieb Stefan Dösinger stefandoesinger@gmail.com:
No codepath in wined3d_surface_blt will attempt to load a sysmem surface into a texture. fbo_blit_supported returns FALSE if src or destination are in sysmem, and so do arbfp_blit_supported and surface_blt_special. Color fills will go to a cpu side clear because of the INSYSMEM optimization. (This optimization is needed for a few other things to work correctly, but that's a different patch.)
Fwiw, the other patches are independent of this patch.