On Tue, 19 Jan 2021 at 18:44, RĂ©mi Bernon rbernon@codeweavers.com wrote:
Well, I imagined D2D1 should still have to work over D3D10-only devices? Although I'm not sure if there's such a thing it didn't seem obvious to me that every D3D10 device is also a D3D11 device.
They certainly are on Wine. There are some early Vista versions where that's not the case, but I wouldn't necessarily expect a d2d1.dll from Windows 10 or 7 to work well on such a configuration either.