Stefan Dösinger napsal(a):
Which font patch?
Oh, not d3d related.
According to the system requirements the highest it uses is 2.0.
I am also wondering if some of the other bugs, such as geometry being in the wrong place may be resulting from the d3dx9_31.dll not being our own. Maybe seeing some interoperability issues there between the native version of that and our own version of the remaining d3d dlls?
No, this is not the case. d3dx9_31 is supposed to work with wine and works nice so far.
Can you attach a screenshot showing the rendering issues and / or open a bug for them?
Hi, here is screenshot: http://headline.czela.net/Mirek/wine/Supreme%20Commander/ with GLSL and this is part of messages when playing demo game:
fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> 0x502 from glDrawElements @ drawprim.c / 991 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 fixme:d3d_draw:drawStridedInstanced Unsupported WINED3DDECLTYPE_FLOAT16_4 err:d3d9:IDirect3DDevice9Impl_StretchRect Texture filters not supported yet
Mirek