On 19 November 2016 at 18:02, Francois Gouget fgouget@codeweavers.com wrote:
- d2d1:d2d1, d3d10core:device These tests only fails on the GTX560. The reason is unknown. We need someone to look into it.
For what it's worth, the d2d1 failure is somewhat of a known issue. We investigated it a while back, and it looks like it's perhaps a hardware floating point precision issue. Compare the rectangle in the centre of the CAYMAN (good) and NV50 (bad) output attached to this mail. The solution would likely be to depend less on the hardware's internal floating point precision, perhaps by slightly modifying the transformation matrix.