- Even if GetContainer should return D3DERR_INVALIDCALL (not
WINED3D_INVALIDCALL!) ...
Well, WINED3DERR_INVALIDCALL == D3DERR_INVALIDCALL. I've added those return values to the wined3d headers so I can check in ddraw for the return values. A lot of retvals from wined3d are in d3d8 / d3d9 and do not exist in ddraw.
Just wanted to point that out.
Stefan