Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com --- v2: * New --- libs/vkd3d-shader/hlsl_constant_ops.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c index 51cee179..109fc2ee 100644 --- a/libs/vkd3d-shader/hlsl_constant_ops.c +++ b/libs/vkd3d-shader/hlsl_constant_ops.c @@ -194,11 +194,12 @@ static bool fold_mul(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2) { enum hlsl_base_type type = dst->node.data_type->base_type; + unsigned int k;
assert(type == src1->node.data_type->base_type); assert(type == src2->node.data_type->base_type);
- for (int k = 0; k < 4; ++k) + for (k = 0; k < 4; ++k) { switch (type) {