Chris Thielen wrote:
I do believe there are OpenGL regressions. I have a single processor system with a working OpenGL, yet OGL games under Wine have texture issues they did not have previously. I'm not entirely sure it's wine, as I've updated my Mesa/X/modules many times.
You are in the same boat as I - I've upgraded my X&Mesa (currently I am running a CVS pull of the DRI mainline branch) - however since all my native apps are fine, I conjecture that it is something wrong between the Wine OGL shim and the native OGL library.