From: Józef Kucia jkucia@codeweavers.com
Signed-off-by: Józef Kucia jkucia@codeweavers.com --- tests/d3d12.c | 74 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+)
diff --git a/tests/d3d12.c b/tests/d3d12.c index 61030104038d..69b9fe7f0284 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -19558,6 +19558,79 @@ static void test_combined_clip_and_cull_distances(void) destroy_test_context(&context); }
+static void test_resource_allocation_info(void) +{ + D3D12_RESOURCE_ALLOCATION_INFO info; + D3D12_RESOURCE_DESC desc; + ID3D12Device *device; + unsigned int i, j; + ULONG refcount; + + static const unsigned int alignments[] = + { + 0, + D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT, + D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT, + D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT, + }; + static const unsigned int buffer_sizes[] = + { + 1, + 16, + 256, + 1024, + D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT, + D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT + 1, + D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT, + D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT + 1, + D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT, + D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT + 1, + }; + + if (!(device = create_device())) + { + skip("Failed to create device.\n"); + return; + } + + desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; + desc.Alignment = 0; + desc.Width = 32; + desc.Height = 1; + desc.DepthOrArraySize = 1; + desc.MipLevels = 1; + desc.Format = DXGI_FORMAT_UNKNOWN; + desc.SampleDesc.Count = 1; + desc.SampleDesc.Quality = 0; + desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; + desc.Flags = 0; + + for (i = 0; i < ARRAY_SIZE(alignments); ++i) + { + for (j = 0; j < ARRAY_SIZE(buffer_sizes); ++j) + { + desc.Alignment = alignments[i]; + desc.Width = buffer_sizes[j]; + info = ID3D12Device_GetResourceAllocationInfo(device, 0, 1, &desc); + if (!desc.Alignment || desc.Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT) + { + check_alignment(info.SizeInBytes, info.Alignment); + } + else + { + ok(info.SizeInBytes == ~(UINT64)0, + "Got unexpected size %"PRIu64".\n", info.SizeInBytes); + ok(info.Alignment == D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT, + "Got unexpected alignment %"PRIu64".\n", info.Alignment); + } + } + } + + + refcount = ID3D12Device_Release(device); + ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount); +} + static void test_suballocate_small_textures(void) { D3D12_GPU_VIRTUAL_ADDRESS gpu_address; @@ -19758,5 +19831,6 @@ START_TEST(d3d12) run_test(test_cpu_descriptors_lifetime); run_test(test_clip_distance); run_test(test_combined_clip_and_cull_distances); + run_test(test_resource_allocation_info); run_test(test_suballocate_small_textures); }