Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com
Il 10/09/21 04:11, Zebediah Figura ha scritto:
Signed-off-by: Zebediah Figura zfigura@codeweavers.com
libs/vkd3d-shader/hlsl_sm4.c | 45 ++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index ce749b692..0660dd58b 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -1041,6 +1041,51 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, break; }
case HLSL_TYPE_INT:
{
switch (expr->op)
{
case HLSL_OP1_CAST:
{
const struct hlsl_type *src_type = arg1->data_type;
/* Narrowing casts need to be lowered. */
if (src_type->dimx != expr->node.data_type->dimx)
hlsl_fixme(ctx, expr->node.loc, "Narrowing cast.");
switch (src_type->base_type)
{
case HLSL_TYPE_HALF:
case HLSL_TYPE_FLOAT:
write_sm4_unary_op(buffer, VKD3D_SM4_OP_FTOI, &expr->node, arg1, 0);
break;
case HLSL_TYPE_INT:
case HLSL_TYPE_UINT:
write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, 0);
break;
case HLSL_TYPE_BOOL:
hlsl_fixme(ctx, expr->node.loc, "SM4 cast from bool to int.");
break;
case HLSL_TYPE_DOUBLE:
hlsl_fixme(ctx, expr->node.loc, "SM4 cast from double to int.");
break;
default:
break;
}
break;
}
default:
hlsl_fixme(ctx, expr->node.loc, "SM4 int \"%s\" expression.", debug_hlsl_expr_op(expr->op));
break;
}
break;
}
default: { struct vkd3d_string_buffer *string;