Willie Sippel wrote:
Don't know if this really helps in any way, but I think it should be noted: For a few games (eg, Freelancer), I noticed that the background music stutters. This is often _not_ DSound or WinMM related, but a bug in Wine's MP3 codec. Using a native codec (eg, Fraunhofer Radium codec) fixes the stutter.
is this still the case ? we should have fixed our MP3 decoder two months ago for issues like this one.
A+