Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 685551c014c..8b174f0b75a 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -1082,7 +1082,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DrawAuto(ID3D11DeviceConte static void STDMETHODCALLTYPE d3d11_immediate_context_DrawIndexedInstancedIndirect(ID3D11DeviceContext1 *iface, ID3D11Buffer *buffer, UINT offset) { - struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface); + struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface); struct d3d_buffer *d3d_buffer;
TRACE("iface %p, buffer %p, offset %u.\n", iface, buffer, offset); @@ -1090,15 +1090,14 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DrawIndexedInstancedIndire d3d_buffer = unsafe_impl_from_ID3D11Buffer(buffer);
wined3d_mutex_lock(); - wined3d_device_draw_indexed_primitive_instanced_indirect(device->wined3d_device, - d3d_buffer->wined3d_buffer, offset); + wined3d_device_context_draw_indirect(context->wined3d_context, d3d_buffer->wined3d_buffer, offset, false); wined3d_mutex_unlock(); }
static void STDMETHODCALLTYPE d3d11_immediate_context_DrawInstancedIndirect(ID3D11DeviceContext1 *iface, ID3D11Buffer *buffer, UINT offset) { - struct d3d_device *device = device_from_immediate_ID3D11DeviceContext1(iface); + struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface); struct d3d_buffer *d3d_buffer;
TRACE("iface %p, buffer %p, offset %u.\n", iface, buffer, offset); @@ -1106,8 +1105,7 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_DrawInstancedIndirect(ID3D d3d_buffer = unsafe_impl_from_ID3D11Buffer(buffer);
wined3d_mutex_lock(); - wined3d_device_draw_primitive_instanced_indirect(device->wined3d_device, - d3d_buffer->wined3d_buffer, offset); + wined3d_device_context_draw_indirect(context->wined3d_context, d3d_buffer->wined3d_buffer, offset, true); wined3d_mutex_unlock(); }