Am Montag 10 Juli 2006 17:41 schrieb Chris:
On Thursday 06 July 2006 22:19, you wrote:
This patch fixes an issue in the aforementioned function, that would cause a NULL deref if swapchain and targetSwapChain are NULL and iface == myDevice->renderTarget. This fixes a crash for me when trying to exit from the boat in the game Morrowind.
What about this? Is it wrong?
I can't find this patch anywhere via google and I don't have it in my mails here, so I can't comment on the patch directly, but from your description I'd say that the NULL deref was introduced by a patch of mine(the one which enabled single buffering). Can you mail me the patch?