Binary packages for various distributions will be available from: https://www.winehq.org/download
Summary since last release * Rebased to current wine 4.17 (855 patches are applied to wine vanilla)
We would like to acknowledge "Paul Gofman" as the newest member of the wine-staging team.
Staging has included support for raw input which is used primarily in games. For those who play Overwatch/StarCitizen to name a few, any feedback if these patches make a difference would be great.
Upstreamed (Either directly from staging or fixed with a similar patch). * d3dx9_36: Add DXTn support. * wined3d: add DXTn support. * ntdll: Process APC calls before starting process. * quartz: Don't print FIXME for IAMFilterMiscFlags in parsers. * wine.inf: Add WMP 12 as installed windows feature.
Added: * [42675] - Overwatch - Phantom mouse input / view pulled up to ceiling. * [45882] - Raw Input should use untransformed mouse values (affects Overwatch, several Source games). * [47457] - Mouse click-click-hold is treated as double click, causing gun jam in Overwatch. * [42631] - user32: Add Raw Input support. * [17766] - Empire Earth crashes on start without native directmusic * [24740] - Trinklet Supreme crashes on startup * [35478] - Multiple applications and games need dsdmo.dll (DirectSound Effects) * [10603] - IDirectSoundBufferImpl_SetFX needed for sound effects in several games. * [34708] - Silent Hill 4: The Room crashes after first videoscene when trying to go to the door.
Updated: * uxtheme-GTK_Theming * wined3d-SWVP-shaders * d3dx9_36-Texture_Align * ddraw-Rendering_Targets * d3dx9-32bpp_Alpha_Channel * d3dx9_36-CloneEffect * 3d11-Deferred_Context
Where can you help * Run Steam/Battle.net/GOG/UPlay/Epic * Test your favorite game. * Test your favorite applications. * Improve staging patches and get them accepted upstream.
As always, if you find a bug, please report it via https://bugs.winehq.org
Best Regards Alistair.