Signed-off-by: Francisco Casas fcasas@codeweavers.com
Note to self: We have to remember to apply (ยท & x11111) to the 2nd operand if we add this op to constant folding.
February 24, 2022 3:45 PM, "Zebediah Figura" zfigura@codeweavers.com wrote:
From: Giovanni Mascellani gmascellani@codeweavers.com
Signed-off-by: Giovanni Mascellani gmascellani@codeweavers.com Signed-off-by: Zebediah Figura zfigura@codeweavers.com
v2: Use check_integer_type(); constify the "loc" parameter.
libs/vkd3d-shader/hlsl.y | 45 +++++++++++++++++++++++++++++++++++++++- 1 file changed, 44 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 4cdb471e8..7c7c89efb 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1171,6 +1171,49 @@ static struct list *add_binary_logical_expr_merge(struct hlsl_ctx *ctx, struct l return list1; }
+static struct hlsl_ir_expr *add_binary_shift_expr(struct hlsl_ctx *ctx, struct list *instrs,
- enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
- const struct vkd3d_shader_location *loc)
+{
- enum hlsl_base_type base = arg1->data_type->base_type;
- struct hlsl_ir_node *args[HLSL_MAX_OPERANDS] = {0};
- struct hlsl_type *return_type, *integer_type;
- enum hlsl_type_class type;
- unsigned int dimx, dimy;
- check_integer_type(ctx, arg1);
- check_integer_type(ctx, arg2);
- if (base == HLSL_TYPE_BOOL)
- base = HLSL_TYPE_INT;
- if (!expr_common_shape(ctx, arg1->data_type, arg2->data_type, loc, &type, &dimx, &dimy))
- return NULL;
- return_type = hlsl_get_numeric_type(ctx, type, base, dimx, dimy);
- integer_type = hlsl_get_numeric_type(ctx, type, HLSL_TYPE_INT, dimx, dimy);
- if (!(args[0] = add_implicit_conversion(ctx, instrs, arg1, return_type, loc)))
- return NULL;
- if (!(args[1] = add_implicit_conversion(ctx, instrs, arg2, integer_type, loc)))
- return NULL;
- return add_expr(ctx, instrs, op, args, return_type, loc);
+}
+static struct list *add_binary_shift_expr_merge(struct hlsl_ctx *ctx, struct list *list1, struct list *list2,
- enum hlsl_ir_expr_op op, const struct vkd3d_shader_location *loc)
+{
- struct hlsl_ir_node *arg1 = node_from_list(list1), *arg2 = node_from_list(list2);
- list_move_tail(list1, list2);
- vkd3d_free(list2);
- add_binary_shift_expr(ctx, list1, op, arg1, arg2, loc);
- return list1;
+}
static enum hlsl_ir_expr_op op_from_assignment(enum parse_assign_op op) { static const enum hlsl_ir_expr_op ops[] = @@ -3637,7 +3680,7 @@ shift_expr: add_expr | shift_expr OP_LEFTSHIFT add_expr {
- hlsl_fixme(ctx, &@$, "Left shift.");
- $$ = add_binary_shift_expr_merge(ctx, $1, $3, HLSL_OP2_LSHIFT, &@2);
} | shift_expr OP_RIGHTSHIFT add_expr { -- 2.35.1