If you test it, test this new set, some results are now corrected.
El mié., 23 ene. 2019 a las 1:29, DarkZeros (mailszeros@gmail.com) escribió:
Hi,
Please find attached (compressed format) the set of patches, Hopefully the testbot will not compile and run them.
I would say the implementation on Wine is almost finished, projection and 0.5 texel offset are working. 3D textures are not, but don't work on AMD anyway. I just need the values for texldp on AMD, DF16/24 in order to adjust the test results expected (and maybe correct some minor deviation)
BR, Daniel
El mar., 22 ene. 2019 a las 20:33, Stefan Dösinger (< stefandoesinger@gmail.com>) escribió:
Hi,
Am 22.01.2019 um 01:25 schrieb DarkZeros mailszeros@gmail.com:
Hi Stefan,
Instead of keeping the discussion private I prefer to send it to the same thread.
Good idea :-)
I got a new file for you to test. https://www.dropbox.com/s/9a3t1j2nsy3nlm0/d3d9_crosstest.exe?dl=0 I made some big mistakes on the first one (like wine and windows flags were inverted). This new one will hopefully only fail on the middle of the projection (due to rounding i will fix tomorrow), and DFXX.
Can you send me a diff for the tests? I have no problem compiling the crosstests myself, but a compiled .exe severely limits my abilities to experiment with it.