On 20 February 2017 at 23:31, Stefan Dösinger stefandoesinger@gmx.at wrote:
@@ -10445,6 +10445,8 @@ static void test_pointsize(void) vertex_pointsize = {64.0f, 64.0f, 0.1f, 48.0f}, vertex_pointsize_scaled = {64.0f, 64.0f, 0.1f, 24.0f}, vertex_pointsize_zero = {64.0f, 64.0f, 0.1f, 0.0f};
- /* Writing a texture coordinate from the shader is technically unnecessary, but is required
* to make AMD drivers work. Without it, texture coordinates in the pixel shaders are 0. */
Could you make that comment a bit more specific and mention the affected hardware and driver version?