Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d9/device.c | 13 +++++++++---- dlls/wined3d/stateblock.c | 9 +++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 1 + 4 files changed, 20 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 07179900c4..d96e7b7095 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -990,6 +990,15 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device, device->index_buffer_size = 0; }
+ if (!extended) + { + if (device->recording) + wined3d_stateblock_decref(device->recording); + device->recording = NULL; + device->update_state = device->state; + wined3d_stateblock_reset(device->state); + } + if (SUCCEEDED(hr = wined3d_device_reset(device->wined3d_device, &swapchain_desc, mode ? &wined3d_mode : NULL, reset_enum_callback, !extended))) { @@ -997,10 +1006,6 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device,
if (!extended) { - if (device->recording) - wined3d_stateblock_decref(device->recording); - device->recording = NULL; - device->update_state = device->state; device->auto_mipmaps = 0; wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil); diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index 1965a4303f..967a44262c 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -1857,3 +1857,12 @@ HRESULT CDECL wined3d_stateblock_create(struct wined3d_device *device,
return WINED3D_OK; } + +void CDECL wined3d_stateblock_reset(struct wined3d_stateblock *stateblock) +{ + TRACE("stateblock %p.\n", stateblock); + + wined3d_stateblock_state_cleanup(&stateblock->stateblock_state); + memset(&stateblock->stateblock_state, 0, sizeof(stateblock->stateblock_state)); + wined3d_stateblock_state_init(&stateblock->stateblock_state, stateblock->device, WINED3D_STATE_INIT_DEFAULT); +} diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 2df6c510b1..6fba7b5661 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -258,6 +258,7 @@ @ cdecl wined3d_stateblock_create(ptr long ptr) @ cdecl wined3d_stateblock_decref(ptr) @ cdecl wined3d_stateblock_incref(ptr) +@ cdecl wined3d_stateblock_reset(ptr) @ cdecl wined3d_stateblock_set_blend_factor(ptr ptr) @ cdecl wined3d_stateblock_set_pixel_shader(ptr ptr) @ cdecl wined3d_stateblock_set_ps_consts_b(ptr long long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 57f5775409..e328386d6f 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2660,6 +2660,7 @@ HRESULT __cdecl wined3d_stateblock_create(struct wined3d_device *device, enum wined3d_stateblock_type type, struct wined3d_stateblock **stateblock); ULONG __cdecl wined3d_stateblock_decref(struct wined3d_stateblock *stateblock); ULONG __cdecl wined3d_stateblock_incref(struct wined3d_stateblock *stateblock); +void __cdecl wined3d_stateblock_reset(struct wined3d_stateblock *stateblock); void __cdecl wined3d_stateblock_set_blend_factor(struct wined3d_stateblock *stateblock, const struct wined3d_color *blend_factor); void __cdecl wined3d_stateblock_set_pixel_shader(struct wined3d_stateblock *stateblock, struct wined3d_shader *shader);