On Thu, 7 Feb 2019 at 23:14, Paul Gofman gofmanp@gmail.com wrote:
@@ -1477,7 +1477,7 @@ HRESULT CDECL wined3d_device_get_stream_source_freq(const struct wined3d_device TRACE("device %p, stream_idx %u, divider %p.\n", device, stream_idx, divider);
stream = &device->state.streams[stream_idx];
- *divider = stream->flags | stream->frequency;
- *divider = stream->flags | (stream->frequency || stream->flags ? stream->frequency : 1);
Shouldn't we simply initialise the frequency to 1 in state_init_default() (and stateblock_state_init_default())?