On 8 August 2016 at 19:36, Stefan Dösinger stefandoesinger@gmail.com wrote:
On 2016-08-08 11:53, Henri Verbeet wrote:
On 7 August 2016 at 21:22, Stefan Dösinger stefandoesinger@gmx.at wrote:
D3D10_DRIVER_TYPE is defined in d3d10misc.h, so MIDL complains that it doesn't know about it.
Would introducing d3d10misc.idl help?
I guess yes, but it doesn't exist in my Windows SDK copy. There's just a plain d3d10misc.h file that doesn't appear to be generated from an IDL file. Do we care about this?
I think the tendency has been to generate COM headers from IDL, even for things that aren't necessarily generated from IDL in the PSDK. E.g. it has been suggested to generate the d3d8 and d3d9 headers from IDL as well at some point.