On 2/10/20 10:36 PM, Henri Verbeet wrote:
On Mon, 10 Feb 2020 at 11:49, Zhiyi Zhang zzhang@codeweavers.com wrote:
Place all outputs in struct wined3d so that D3D9 and older versions of D3D can index into outputs as adapters because older versions of D3D treat outputs as adapters. And put outputs to the adapters they belong to so that DXGI can find the outputs of an adapter as well.
Do we really need this? I would imagine that it would be trivial to set up a mapping in e.g. d3d9 itself instead.
OK. I will set up a mapping instead to map a d3d9 adapter to wined3d adapter + output. Please ignore this series.