W dniu 17.10.2010 01:45, Vincent Povirk pisze:
+1
if (!prc)
{
UINT width, height;
hr = IWICBitmapSource_GetSize(This->source,&width,&height);
if (FAILED(hr)) return hr;
rc.X = 0;
rc.Y = 0;
rc.Width = width;
rc.Height = height;
prc =&rc;
}
Any reason you didn't use this approach in the other functions?
I don't know really. Doing a memcpy to a local rectangle seems a more natural way to do it, as I don't really like to modify input arguments. In this case I guess I just blindly copied an existing solution that I found later during the review of the other codecs.
If you want I can unify the implementations so that all of them look like the one above.