On 28.08.2012 10:50, Henri Verbeet wrote:
On 28 August 2012 09:12, Rico Schüller kgbricola@web.de wrote:
- The wine_todo should be fixed in the test. Is there a way to disable them
to show up, when running e.g. "wine d3dx9_36_test.exe.so shader"? It's a bit annoying when you search for your own failing tests. Well I could comment out the tests, but that's also not a very fine solution.
You can set WINETEST_PLATFORM=wine, but the easiest is probably to just do "make shader.ok" instead of trying to run the test manually.
Thanks, that's exactly what I need.
Cheers Rico