Signed-off-by: Matteo Bruni mbruni@codeweavers.com --- Additional tests show that "sRGB compatibility" is only a thing for swapchain texture resources (with thanks to Józef, again :).
dlls/d3d10core/tests/device.c | 2 +- dlls/d3d11/tests/d3d11.c | 2 +- dlls/wined3d/view.c | 19 ++++++++++++++----- 3 files changed, 16 insertions(+), 7 deletions(-)
diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index cdac5ecb96e..5221c0ea3a3 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -8540,7 +8540,7 @@ static void test_swapchain_views(void) U(srv_desc).Texture2D.MostDetailedMip = 0; U(srv_desc).Texture2D.MipLevels = 1; hr = ID3D10Device_CreateShaderResourceView(device, (ID3D10Resource *)test_context.backbuffer, &srv_desc, &srv); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); if (SUCCEEDED(hr)) ID3D10ShaderResourceView_Release(srv);
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 7d317dc1817..8c9f66f27a5 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -11002,7 +11002,7 @@ static void test_swapchain_views(void) U(srv_desc).Texture2D.MostDetailedMip = 0; U(srv_desc).Texture2D.MipLevels = 1; hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)test_context.backbuffer, &srv_desc, &srv); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); if (SUCCEEDED(hr)) ID3D11ShaderResourceView_Release(srv);
diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 828845827f4..a8e025965df 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -71,7 +71,7 @@ static GLenum get_texture_view_target(const struct wined3d_gl_info *gl_info, }
static const struct wined3d_format *validate_resource_view(const struct wined3d_view_desc *desc, - struct wined3d_resource *resource, BOOL mip_slice) + struct wined3d_resource *resource, BOOL mip_slice, BOOL allow_srgb_toggle) { const struct wined3d_gl_info *gl_info = &resource->device->adapter->gl_info; const struct wined3d_format *format; @@ -129,7 +129,7 @@ static const struct wined3d_format *validate_resource_view(const struct wined3d_ unsigned int depth_or_layer_count;
if (resource->format->id != format->id && !wined3d_format_is_typeless(resource->format) - && !wined3d_formats_are_srgb_variants(resource->format->id, format->id)) + && (!allow_srgb_toggle || !wined3d_formats_are_srgb_variants(resource->format->id, format->id))) { WARN("Trying to create incompatible view for non typeless format %s.\n", debug_d3dformat(format->id)); @@ -540,11 +540,20 @@ static HRESULT wined3d_rendertarget_view_init(struct wined3d_rendertarget_view * const struct wined3d_view_desc *desc, struct wined3d_resource *resource, void *parent, const struct wined3d_parent_ops *parent_ops) { + BOOL allow_srgb_toggle = FALSE; + view->refcount = 1; view->parent = parent; view->parent_ops = parent_ops;
- if (!(view->format = validate_resource_view(desc, resource, TRUE))) + if (resource->type != WINED3D_RTYPE_BUFFER) + { + struct wined3d_texture *texture = texture_from_resource(resource); + + if (texture->swapchain) + allow_srgb_toggle = TRUE; + } + if (!(view->format = validate_resource_view(desc, resource, TRUE, allow_srgb_toggle))) return E_INVALIDARG; view->format_flags = view->format->flags[resource->gl_type]; view->desc = *desc; @@ -740,7 +749,7 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_ view->parent = parent; view->parent_ops = parent_ops;
- if (!(view->format = validate_resource_view(desc, resource, FALSE))) + if (!(view->format = validate_resource_view(desc, resource, FALSE, FALSE))) return E_INVALIDARG; view->desc = *desc;
@@ -1108,7 +1117,7 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces view->parent = parent; view->parent_ops = parent_ops;
- if (!(view->format = validate_resource_view(desc, resource, TRUE))) + if (!(view->format = validate_resource_view(desc, resource, TRUE, FALSE))) return E_INVALIDARG; view->desc = *desc;