Signed-off-by: Zebediah Figura z.figura12@gmail.com --- dlls/d3d11/device.c | 1 - dlls/d3d11/state.c | 1 + dlls/wined3d/device.c | 3 +++ dlls/wined3d/state.c | 7 ++----- include/wine/wined3d.h | 1 + 5 files changed, 7 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 9b8b49f357..31f66d12e9 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -741,7 +741,6 @@ static void STDMETHODCALLTYPE d3d11_immediate_context_OMSetBlendState(ID3D11Devi const D3D11_RENDER_TARGET_BLEND_DESC *d = &desc->RenderTarget[0];
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SEPARATEALPHABLENDENABLE, TRUE); - wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLENDALPHA, d->DestBlendAlpha); wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOPALPHA, d->BlendOpAlpha); } wined3d_device_set_render_state(device->wined3d_device, diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 231978b8a5..aa94bc2569 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -394,6 +394,7 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC wined3d_desc.dst = desc->RenderTarget[0].DestBlend; wined3d_desc.op = desc->RenderTarget[0].BlendOp; wined3d_desc.src_alpha = desc->RenderTarget[0].SrcBlendAlpha; + wined3d_desc.dst_alpha = desc->RenderTarget[0].DestBlendAlpha;
/* We cannot fail after creating a wined3d_blend_state object. It * would lead to double free. */ diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 303122c2e0..8ee7f8da34 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3586,6 +3586,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, case WINED3D_RS_DESTBLEND: case WINED3D_RS_BLENDOP: case WINED3D_RS_SRCBLENDALPHA: + case WINED3D_RS_DESTBLENDALPHA: set_blend_state = TRUE; break;
@@ -3664,10 +3665,12 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, if (state->rs[WINED3D_RS_SEPARATEALPHABLENDENABLE]) { desc.src_alpha = state->rs[WINED3D_RS_SRCBLENDALPHA]; + desc.dst_alpha = state->rs[WINED3D_RS_DESTBLENDALPHA]; } else { desc.src_alpha = state->rs[WINED3D_RS_SRCBLEND]; + desc.dst_alpha = state->rs[WINED3D_RS_DESTBLEND]; }
if (wined3d_bitmap_is_set(changed->renderState, WINED3D_RS_BLENDFACTOR)) diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index e0cbf82e14..17adf984c5 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -573,8 +573,7 @@ static void state_blend(struct wined3d_context *context, const struct wined3d_st return; }
- gl_blend_from_d3d(&src_blend_alpha, &dst_blend_alpha, b->desc.src_alpha, - state->render_states[WINED3D_RS_DESTBLENDALPHA], rt_format); + gl_blend_from_d3d(&src_blend_alpha, &dst_blend_alpha, b->desc.src_alpha, b->desc.dst_alpha, rt_format);
GL_EXTCALL(glBlendFuncSeparate(src_blend, dst_blend, src_blend_alpha, dst_blend_alpha)); checkGLcall("glBlendFuncSeparate"); @@ -4502,8 +4501,6 @@ const struct wined3d_state_entry_template misc_state_template[] = { STATE_STREAM_OUTPUT, { STATE_STREAM_OUTPUT, state_so_warn, }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_EDGEANTIALIAS), { STATE_RENDER(WINED3D_RS_EDGEANTIALIAS), state_line_antialias}, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_SEPARATEALPHABLENDENABLE), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_DESTBLENDALPHA), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, - { STATE_RENDER(WINED3D_RS_DESTBLENDALPHA), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, { STATE_RENDER(WINED3D_RS_BLENDOPALPHA), { STATE_BLEND, NULL }, WINED3D_GL_EXT_NONE }, { STATE_BLEND, { STATE_BLEND, blend }, WINED3D_GL_EXT_NONE }, { STATE_BLEND_FACTOR, { STATE_BLEND_FACTOR, state_blend_factor }, EXT_BLEND_COLOR }, @@ -5421,7 +5418,7 @@ static void validate_state_table(struct wined3d_state_entry *state_table) {174, 177}, {193, 193}, {195, 197}, - {207, 207}, + {207, 208}, { 0, 0}, }; static const DWORD simple_states[] = diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index e45e4109b8..4c32ce977f 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2034,6 +2034,7 @@ struct wined3d_blend_state_desc enum wined3d_blend dst; enum wined3d_blend_op op; enum wined3d_blend src_alpha; + enum wined3d_blend dst_alpha; };
struct wined3d_rasterizer_state_desc