Kai Blin wrote:
On Monday 06 October 2008 23:05:25 Jacek Caban wrote:
+UINT WINAPI MsiInstallMissingComponentW(LPCWSTR szProduct, LPCWSTR
...
83 stub MsiInstallMissingComponentA -84 stub MsiInstallMissingComponentW +84 stdcall MsiInstallMissingComponentW(wstr wstr long)
...
diff --git a/include/msi.h b/include/msi.h index 20dca3a..cf125ef 100644 --- a/include/msi.h +++ b/include/msi.h @@ -603,6 +603,10 @@ UINT WINAPI MsiDatabaseMergeA(MSIHANDLE, MSIHANDLE, LPCSTR); UINT WINAPI MsiDatabaseMergeW(MSIHANDLE, MSIHANDLE, LPCWSTR); #define MsiDatabaseMerge WINELIB_NAME_AW(MsiDatabaseMerge)
+UINT WINAPI MsiInstallMissingComponentA(LPCSTR, LPCSTR, INSTALLSTATE); +UINT WINAPI MsiInstallMissingComponentW(LPCWSTR, LPCWSTR, INSTALLSTATE); +#define MsiInstallMissingComponent WINELIB_NAME_AW(MsiInstallMissingComponent) +
Isn't this going to break if an app is trying to use Ansi MsiInstallMissingComponent?
How could it? I don't touch ASCII version, so it won't be worse than it was before my patch. I've only added its declaration to header file.
Jacek