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Le Dimanche 11 Mai 2003 21:32, Lionel Ulmer a écrit :
;) yes, and i think we must find a proper solution to build with olds glext.h/glxext.h headers. I think we must have an internal header with extensions defines/check only for wine compilation.
Well, why not simply ship the official 'glxext.h' and 'glext.h' as I proposed instead to have yet another file full of macro magic to define everything ?
maybe a solution ;) but the official glext.h undefined somes functions prototypes declarations after gl.h inclusion (for using uptodate functions) ;( It's why i wanted a header without all this #ifdef/#endif stuff
Raphael