Just fyi, I want to take a closer look at this patch but didn't get around to it yet :-( .
Stefan
Am 13.10.2015 um 11:05 schrieb Alistair Leslie-Hughes leslie_alistair@hotmail.com:
Signed-off-by: Alistair Leslie-Hughes leslie_alistair@hotmail.com
dlls/dpnet/tests/server.c | 194 ++++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 179 insertions(+), 15 deletions(-)
diff --git a/dlls/dpnet/tests/server.c b/dlls/dpnet/tests/server.c index 8279666..9ed3ef3 100644 --- a/dlls/dpnet/tests/server.c +++ b/dlls/dpnet/tests/server.c @@ -25,22 +25,84 @@ /* {CD0C3D4B-E15E-4CF2-9EA8-6E1D6548C5A5} */ static const GUID appguid = { 0xcd0c3d4b, 0xe15e, 0x4cf2, { 0x9e, 0xa8, 0x6e, 0x1d, 0x65, 0x48, 0xc5, 0xa5 } }; static WCHAR sessionname[] = {'w','i','n','e','g','a','m','e','s','s','e','r','v','e','r',0}; +static const WCHAR localhost[] = {'1','2','7','.','0','.','0','.','1',0};
-static BOOL nCreatePlayer; -static BOOL nDestroyPlayer; +static int create_cnt = 0; +static int destroy_dnt = 0; +static int indicate_cnt = 0; +static IDirectPlay8Server *server = NULL; +static IDirectPlay8Client* client = NULL; +static HANDLE connect = NULL; +static HANDLE hostenum = NULL; +static HANDLE clientfinished = NULL; +static DPN_APPLICATION_DESC hostdesc;
-static HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMessageId, PVOID pMsgBuffer) -{
- trace("msgid: 0x%08x\n", dwMessageId);
+static IDirectPlay8Address *hostAddr = NULL; +static IDirectPlay8Address *deviceAddr = NULL; +static WCHAR session[255];
+static HRESULT WINAPI DirectPlayMessageHandler(void *pvUserContext, DWORD dwMessageId, void *pMsgBuffer) +{ switch(dwMessageId) {
case DPN_MSGID_INDICATE_CONNECT:
trace("DPN_MSGID_CREATE_PLAYER\n");
indicate_cnt++;
break; case DPN_MSGID_CREATE_PLAYER:
nCreatePlayer = TRUE;
trace("DPN_MSGID_CREATE_PLAYER\n");
create_cnt++; break; case DPN_MSGID_DESTROY_PLAYER:
nDestroyPlayer = TRUE;
trace("DPN_MSGID_DESTROY_PLAYER\n");
destroy_dnt++; break;
default:
trace("msgid: 0x%08x\n", dwMessageId);
- }
- return S_OK;
+}
+static HRESULT WINAPI DirectPlayClientMsHandler(void *context, DWORD dwMessageId, void *buffer) +{
HRESULT hr;
switch(dwMessageId)
{
case DPN_MSGID_ENUM_HOSTS_RESPONSE:
{
DPNMSG_ENUM_HOSTS_RESPONSE *host_msg;
host_msg = (PDPNMSG_ENUM_HOSTS_RESPONSE)buffer;
trace("DPN_MSGID_ENUM_HOSTS_RESPONSE\n");
hr = IDirectPlay8Address_Duplicate(host_msg->pAddressSender, &hostAddr);
ok(hr == S_OK, "Failed to Duplicate Host Address\n");
hr = IDirectPlay8Address_Duplicate(host_msg->pAddressDevice, &deviceAddr);
ok(hr == S_OK, "Failed to Duplicate Device Address\n");
memset(&hostdesc, 0, sizeof(DPN_APPLICATION_DESC));
memcpy(&hostdesc, host_msg->pApplicationDescription, sizeof(DPN_APPLICATION_DESC) );
lstrcpyW(session, host_msg->pApplicationDescription->pwszSessionName);
trace("SessionName: %s\n", wine_dbgstr_w(session));
ok(!lstrcmpW(session, sessionname), "incorrect name %s\n", wine_dbgstr_w(session));
SetEvent(hostenum);
break;
}
case DPN_MSGID_ASYNC_OP_COMPLETE:
trace("DPN_MSGID_ASYNC_OP_COMPLETE\n");
break;
case DPN_MSGID_CONNECT_COMPLETE:
trace("DPN_MSGID_CONNECT_COMPLETE\n");
SetEvent(connect);
break;
default:
trace("DirectPlayClientMsHandler: 0x%08x\n", dwMessageId);
}
return S_OK;
@@ -49,7 +111,6 @@ static HRESULT WINAPI DirectPlayMessageHandler(PVOID pvUserContext, DWORD dwMess static void create_server(void) { HRESULT hr;
IDirectPlay8Server *server = NULL;
hr = CoCreateInstance( &CLSID_DirectPlay8Server, NULL, CLSCTX_ALL, &IID_IDirectPlay8Server, (LPVOID*)&server); ok(hr == S_OK, "Failed to create IDirectPlay8Server object\n");
@@ -74,6 +135,10 @@ static void create_server(void) hr = IDirectPlay8Address_SetSP(localaddr, &CLSID_DP8SP_TCPIP); ok(hr == S_OK, "got 0x%08x\n", hr);
hr = IDirectPlay8Address_AddComponent(localaddr, DPNA_KEY_HOSTNAME, localhost, sizeof(localhost),
DPNA_DATATYPE_STRING);
ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
memset( &appdesc, 0, sizeof(DPN_APPLICATION_DESC) ); appdesc.dwSize = sizeof( DPN_APPLICATION_DESC ); appdesc.dwFlags = DPNSESSION_CLIENT_SERVER;
@@ -83,16 +148,111 @@ static void create_server(void) hr = IDirectPlay8Server_Host(server, &appdesc, &localaddr, 1, NULL, NULL, NULL, 0); todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
todo_wine ok(nCreatePlayer, "No DPN_MSGID_CREATE_PLAYER Message\n");
ok(!nDestroyPlayer, "Received DPN_MSGID_DESTROY_PLAYER Message\n");
hr = IDirectPlay8Server_Close(server, 0);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
todo_wine ok(nDestroyPlayer, "No DPN_MSGID_DESTROY_PLAYER Message\n");
todo_wine ok(create_cnt == 1, "No DPN_MSGID_CREATE_PLAYER Message\n");
ok(indicate_cnt == 0, "wrong indicate count (%d)\n", indicate_cnt); IDirectPlay8Address_Release(localaddr); }
}
+}
+static void create_client(void) +{
- HRESULT hr;
- IDirectPlay8Address *host = NULL;
- IDirectPlay8Address *device = NULL;
- DPN_APPLICATION_DESC appdesc;
- DWORD ret;
- DPNHANDLE async = 0;
- hr = CoCreateInstance(&CLSID_DirectPlay8Client, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectPlay8Client, (void **)&client);
- ok(hr == S_OK, "CoCreateInstance failed with 0x%x\n", hr);
- if(hr != S_OK)
return;
- memset( &appdesc, 0, sizeof(DPN_APPLICATION_DESC) );
- appdesc.dwSize = sizeof( DPN_APPLICATION_DESC );
- appdesc.guidApplication = appguid;
- connect = CreateEventA( NULL, TRUE, FALSE, NULL);
- hostenum = CreateEventA( NULL, TRUE, FALSE, NULL);
- hr = IDirectPlay8Client_Initialize(client, NULL, DirectPlayClientMsHandler, 0);
- ok(hr == S_OK, "IDirectPlay8Client_Initialize failed with %x\n", hr);
- hr = CoCreateInstance( &CLSID_DirectPlay8Address, NULL, CLSCTX_ALL, &IID_IDirectPlay8Address, (LPVOID*)&host);
- ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
- hr = IDirectPlay8Address_SetSP(host, &CLSID_DP8SP_TCPIP);
- ok(hr == S_OK, "IDirectPlay8Address_SetSP failed with 0x%08x\n", hr);
- hr = CoCreateInstance( &CLSID_DirectPlay8Address, NULL, CLSCTX_ALL, &IID_IDirectPlay8Address, (LPVOID*)&device);
- ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
- hr = IDirectPlay8Address_SetSP(device, &CLSID_DP8SP_TCPIP);
- ok(hr == S_OK, "IDirectPlay8Address_SetSP failed with 0x%08x\n", hr);
- hr = IDirectPlay8Address_AddComponent(host, DPNA_KEY_HOSTNAME, localhost, sizeof(localhost),
DPNA_DATATYPE_STRING);
- ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
- hr = CoCreateInstance( &CLSID_DirectPlay8Address, NULL, CLSCTX_ALL, &IID_IDirectPlay8Address, (LPVOID*)&device);
- ok(hr == S_OK, "IDirectPlay8Address failed with 0x%08x\n", hr);
- hr = IDirectPlay8Address_SetSP(device, &CLSID_DP8SP_TCPIP);
- ok(hr == S_OK, "IDirectPlay8Address_SetSP failed with 0x%08x\n", hr);
- hr = IDirectPlay8Client_EnumHosts(client, &appdesc, host, device, NULL, 0, INFINITE, 0, INFINITE, NULL, &async, 0);
- todo_wine ok(hr == DPNSUCCESS_PENDING, "IDirectPlay8Client_EnumServiceProviders failed with 0x%08x\n", hr);
- todo_wine ok(async, "No Handle returned\n");
- ret = WaitForSingleObject(hostenum, 2000);
- todo_wine ok(ret == WAIT_OBJECT_0, "Failed to get find host\n");
- if(ret == WAIT_OBJECT_0)
- {
DPNHANDLE handle = 0;
hr = IDirectPlay8Client_Connect(client, &hostdesc, hostAddr, deviceAddr, NULL, NULL, NULL, 0, NULL, &handle, 0 );
todo_wine ok(hr == DPNSUCCESS_PENDING, "IDirectPlay8Client_EnumServiceProviders failed with 0x%08x\n", hr);
ret = WaitForSingleObject(connect, 2000);
todo_wine ok(ret == WAIT_OBJECT_0, "Connect failed.\n");
todo_wine ok(create_cnt == 1, "Wrong create player count (%d)\n", create_cnt);
todo_wine ok(destroy_dnt == 0, "Wrong Destroy player count (%d)\n", destroy_dnt);
todo_wine ok(indicate_cnt == 1, "wrong indicate count (%d)\n", indicate_cnt);
- }
- CloseHandle(connect);
- CloseHandle(hostenum);
- SetEvent(clientfinished);
- IDirectPlay8Address_Release(host);
- IDirectPlay8Address_Release(device);
+}
+static void cleanup(void) +{
HRESULT hr;
if(client)
{
IDirectPlay8Client_Close(client, 0);
IDirectPlay8Client_Release(client);
}
if(hostAddr)
IDirectPlay8Address_Release(hostAddr);
if(deviceAddr)
IDirectPlay8Address_Release(deviceAddr);
if(server)
{
hr = IDirectPlay8Server_Close(server, 0);
todo_wine ok(hr == S_OK, "got 0x%08x\n", hr);
todo_wine ok(destroy_dnt == 2 || broken(destroy_dnt == 1), "Wrong Destroy player count (%d)\n", destroy_dnt); IDirectPlay8Server_Release(server);
}
@@ -109,5 +269,9 @@ START_TEST(server)
create_server();
- create_client();
- cleanup();
- CoUninitialize();
}
2.6.1