Great, so this is another codec-style fiasco where you have to violate patents with an extra library if you have the "wrong" video card? What does that mean for distribution?
No idea.... And frankly, I do not really care.
Anyway, as we use the library that is (or will) be dynamically loaded by the DRI code, the packaging issue will be already solved for us for the DRI.
Basically, only people like me with pre-GeForce NVIDIA cards will need to do the extra steps of actually installing the library, all others will either have hardware support or have it installed via the DRI package.
Lionel