On Mon, Jul 09, 2007 at 12:52:43PM +0200, Kovács András wrote:
... +#define D3D10_VS_OUTPUT_REGISTER_COUNT ( 16 ) +#define D3D10_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT ( 10 ) +#define D3D10_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 25 ) +#defineD3D10_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP ( 25 )
here is a space missing?