So that it rounds to integral audio frame count.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52225 Signed-off-by: Rémi Bernon rbernon@codeweavers.com --- dlls/winepulse.drv/pulse.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/winepulse.drv/pulse.c b/dlls/winepulse.drv/pulse.c index c329e8c423c..fb8133e9e45 100644 --- a/dlls/winepulse.drv/pulse.c +++ b/dlls/winepulse.drv/pulse.c @@ -876,7 +876,7 @@ static NTSTATUS pulse_create_stream(void *args) stream->alloc_size = stream->real_bufsize_bytes = stream->bufsize_frames * 2 * pa_frame_size(&stream->ss); if (NtAllocateVirtualMemory(GetCurrentProcess(), (void **)&stream->local_buffer, - 0, &stream->real_bufsize_bytes, MEM_COMMIT, PAGE_READWRITE)) + 0, &stream->alloc_size, MEM_COMMIT, PAGE_READWRITE)) hr = E_OUTOFMEMORY; } else { UINT32 i, capture_packets;