Hi,
any particular reason why d3dxof shouldn't be able to register (itself):
@ stdcall -private DllRegisterServer() D3DXOF_DllRegisterServer @ stdcall -private DllUnregisterServer() D3DXOF_DllUnregisterServer
is missing from the spec file.
I was just playing with dxdiag.
Cheers,
Paul.