Hello!
The sound problem might be quite a lot of work to fix. You can get sound working when you use the following native dll's:
dmime dmsynth dmstyle dmusic
The crash seems to happen inside dmstyle/dmime:
fixme:dmime:IDirectMusicSegment8Impl_IDirectMusicSegment8_GetParam (0x7fd35148, GUID_IDirectMusicStyle, 0xffffffff, 0, 0, (nil), 0x7a4fa0) fixme:dmstyle:IDirectMusicChordTrack_IDirectMusicTrack_GetParam (0x7fd35738, GUID_IDirectMusicStyle, 0, (nil), 0x7a4fa0): stub
When you look at the status of the dmusic related dlls on winehq they could use a lot more work. But Gothic seems to use some more exotic functions...
Okay, I tried it with native DLLs, the ones above plus dmband. Without native dmband it also crashes. But now the game works with sound.
Ciao,
Olaf