Signed-off-by: Conor McCarthy conor.mccarthy.444@gmail.com --- include/vkd3d_d3d12.idl | 14 +++++++++++ libs/vkd3d/device.c | 48 ++++++++++++++++++++++++++++++++++++++ libs/vkd3d/vkd3d_private.h | 1 + 3 files changed, 63 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 950b1fe..2f35402 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -210,6 +210,12 @@ typedef enum D3D12_VIEW_INSTANCING_TIER D3D12_VIEW_INSTANCING_TIER_3 = 0x3, } D3D12_VIEW_INSTANCING_TIER;
+typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER +{ + D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0x0, + D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1, +} D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER; + interface ID3D12Fence; interface ID3D12RootSignature; interface ID3D12Heap; @@ -1692,6 +1698,13 @@ typedef struct D3D12_FEATURE_DATA_EXISTING_HEAPS BOOL Supported; } D3D12_FEATURE_DATA_EXISTING_HEAPS;
+typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS4 +{ + BOOL MSAA64KBAlignedTextureSupported; + D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier; + BOOL Native16BitShaderOpsSupported; +} D3D12_FEATURE_DATA_D3D12_OPTIONS4; + typedef enum D3D12_FEATURE { D3D12_FEATURE_D3D12_OPTIONS = 0, @@ -1710,6 +1723,7 @@ typedef enum D3D12_FEATURE D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20, D3D12_FEATURE_D3D12_OPTIONS3 = 21, D3D12_FEATURE_EXISTING_HEAPS = 22, + D3D12_FEATURE_D3D12_OPTIONS4 = 23, } D3D12_FEATURE;
typedef struct D3D12_MEMCPY_DEST diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index 5f1c696..9403505 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -1354,6 +1354,12 @@ static HRESULT vkd3d_init_device_caps(struct d3d12_device *device, device->feature_options3.ViewInstancingTier = D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED; device->feature_options3.BarycentricsSupported = FALSE;
+ /* Alignment support can be tested later. */ + device->feature_options4.MSAA64KBAlignedTextureSupported = FALSE; + device->feature_options4.SharedResourceCompatibilityTier = D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0; + /* An SM 6.2 feature. This would require features->shaderInt16 and VK_KHR_shader_float16_int8. */ + device->feature_options4.Native16BitShaderOpsSupported = FALSE; + if ((vr = VK_CALL(vkEnumerateDeviceExtensionProperties(physical_device, NULL, &count, NULL))) < 0) { ERR("Failed to enumerate device extensions, vr %d.\n", vr); @@ -2438,6 +2444,29 @@ bool d3d12_device_is_uma(struct d3d12_device *device, bool *coherent) return true; }
+/* The 4MB alignment requirement for MSAA was lowered to 64KB on hardware that supports it. + * This is distinct from the small MSAA requirement which applies to a total size of 4MB or less. */ +static bool d3d12_is_64k_msaa_supported(struct d3d12_device *device) +{ + D3D12_RESOURCE_ALLOCATION_INFO info; + D3D12_RESOURCE_DESC resource_desc; + + memset(&resource_desc, 0, sizeof(resource_desc)); + resource_desc.Dimension = D3D12_RESOURCE_DIMENSION_TEXTURE2D; + resource_desc.Width = 1024; + resource_desc.Height = 1025; + resource_desc.DepthOrArraySize = 1; + resource_desc.MipLevels = 1; + resource_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + resource_desc.SampleDesc.Count = 4; + resource_desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET; + + /* FIXME: in some cases Vulkan requires 0x20000 or more for non-MSAA resources, which must have + * 0x10000 in their description, so we might resonably return true here for 0x20000 or 0x40000. */ + return SUCCEEDED(vkd3d_get_image_allocation_info(device, &resource_desc, &info)) + && info.Alignment <= 0x10000; +} + static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device *iface, D3D12_FEATURE feature, void *feature_data, UINT feature_data_size) { @@ -2855,6 +2884,25 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device * return S_OK; }
+ case D3D12_FEATURE_D3D12_OPTIONS4: + { + D3D12_FEATURE_DATA_D3D12_OPTIONS4 *data = feature_data; + + if (feature_data_size != sizeof(*data)) + { + WARN("Invalid size %u.\n", feature_data_size); + return E_INVALIDARG; + } + + *data = device->feature_options4; + data->MSAA64KBAlignedTextureSupported = d3d12_is_64k_msaa_supported(device); + + TRACE("64KB aligned MSAA textures %#x.\n", data->MSAA64KBAlignedTextureSupported); + TRACE("Shared resource compatibility tier %#x.\n", data->SharedResourceCompatibilityTier); + TRACE("Native 16-bit shader ops %#x.\n", data->Native16BitShaderOpsSupported); + return S_OK; + } + default: FIXME("Unhandled feature %#x.\n", feature); return E_NOTIMPL; diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index ef9a4f9..02644f9 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -1137,6 +1137,7 @@ struct d3d12_device D3D12_FEATURE_DATA_D3D12_OPTIONS1 feature_options1; D3D12_FEATURE_DATA_D3D12_OPTIONS2 feature_options2; D3D12_FEATURE_DATA_D3D12_OPTIONS3 feature_options3; + D3D12_FEATURE_DATA_D3D12_OPTIONS4 feature_options4;
struct vkd3d_vulkan_info vk_info;