It is getting better, but still not correct.
Look at how the diffuse and specular colors are handled, and create a call table texcoord_funcs to handle the different types.
-----Original Message----- From: wine-patches-bounces@winehq.org [mailto:wine-patches- bounces@winehq.org] On Behalf Of Chris Ahrendt Sent: Thursday, September 18, 2008 7:58 AM To: wine-patches@winehq.org Subject: Drawprim.c patch
This is a redo of my drawprim patch
Chris