Signed-off-by: Zebediah Figura zfigura@codeweavers.com --- Makefile.am | 5 +---- libs/vkd3d-shader/hlsl_sm4.c | 32 ++++++++++++++++++++++++++++++++ 2 files changed, 33 insertions(+), 4 deletions(-)
diff --git a/Makefile.am b/Makefile.am index c66f7b50..8c775c4d 100644 --- a/Makefile.am +++ b/Makefile.am @@ -277,10 +277,7 @@ XFAIL_TESTS = \ tests/hlsl-vector-indexing-uniform.shader_test \ tests/math.shader_test \ tests/trigonometry.shader_test \ - tests/writemask-assignop-0.shader_test \ - tests/writemask-assignop-1.shader_test \ - tests/writemask-assignop-2.shader_test \ - tests/writemask-assignop-3.shader_test + tests/writemask-assignop-1.shader_test endif
if BUILD_DEMOS diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c index ace2eb66..160da47f 100644 --- a/libs/vkd3d-shader/hlsl_sm4.c +++ b/libs/vkd3d-shader/hlsl_sm4.c @@ -561,6 +561,7 @@ struct sm4_register unsigned int idx_count; enum vkd3d_sm4_dimension dim; uint32_t immconst_uint[4]; + unsigned int mod; };
struct sm4_instruction @@ -710,6 +711,8 @@ static uint32_t sm4_register_order(const struct sm4_register *reg) if (reg->type == VKD3D_SM4_RT_IMMCONST) order += reg->dim == VKD3D_SM4_DIMENSION_VEC4 ? 4 : 1; order += reg->idx_count; + if (reg->mod) + ++order; return order; }
@@ -743,8 +746,13 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st token = sm4_encode_register(&instr->srcs[i].reg); token |= sm4_swizzle_type(instr->srcs[i].reg.type) << VKD3D_SM4_SWIZZLE_TYPE_SHIFT; token |= instr->srcs[i].swizzle << VKD3D_SM4_SWIZZLE_SHIFT; + if (instr->srcs[i].reg.mod) + token |= VKD3D_SM4_REGISTER_MODIFIER; put_u32(buffer, token);
+ if (instr->srcs[i].reg.mod) + put_u32(buffer, instr->srcs[i].reg.mod); + for (j = 0; j < instr->srcs[i].reg.idx_count; ++j) put_u32(buffer, instr->srcs[i].reg.idx[j]);
@@ -894,6 +902,26 @@ static void write_sm4_ret(struct vkd3d_bytecode_buffer *buffer) write_sm4_instruction(buffer, &instr); }
+static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_sm4_opcode opcode, + const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src, unsigned int src_mod) +{ + struct sm4_instruction instr; + unsigned int writemask; + + memset(&instr, 0, sizeof(instr)); + instr.opcode = opcode; + + sm4_register_from_node(&instr.dst.reg, &instr.dst.writemask, dst); + instr.has_dst = 1; + + sm4_register_from_node(&instr.srcs[0].reg, &writemask, src); + instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dst.writemask); + instr.srcs[0].reg.mod = src_mod; + instr.src_count = 1; + + write_sm4_instruction(buffer, &instr); +} + static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_sm4_opcode opcode, const struct hlsl_ir_node *dst, const struct hlsl_ir_node *src1, const struct hlsl_ir_node *src2) { @@ -953,6 +981,10 @@ static void write_sm4_expr(struct hlsl_ctx *ctx, { switch (expr->op) { + case HLSL_OP1_NEG: + write_sm4_unary_op(buffer, VKD3D_SM4_OP_MOV, &expr->node, arg1, VKD3D_SM4_REGISTER_MODIFIER_NEGATE); + break; + case HLSL_OP2_ADD: write_sm4_binary_op(buffer, VKD3D_SM4_OP_ADD, &expr->node, arg1, arg2); break;