The game [1] crashes when I select DX7 engine at its initial screen, go the gameplay and then simply exit. I have entered a new bug report to provide more details [2] on this issue.
My attention was caught by the ending part of the output [3] (quite large, about 400kB in size):
trace:module:LdrUnloadDll (L"RenderSystem_Direct3D9.dll") - START trace:module:MODULE_DecRefCount (L"RenderSystem_Direct3D9.dll") ldr.LoadCount: 0 trace:module:MODULE_DecRefCount (L"OgreMain.dll") ldr.LoadCount: 3 trace:module:MODULE_DecRefCount (L"d3d9.dll") ldr.LoadCount: 0 trace:module:MODULE_DecRefCount (L"user32.dll") ldr.LoadCount: 13 trace:module:MODULE_DecRefCount (L"gdi32.dll") ldr.LoadCount: 8 trace:module:MODULE_DecRefCount (L"kernel32.dll") ldr.LoadCount: 23 trace:module:MODULE_DecRefCount (L"kernel32.dll") ldr.LoadCount: 22 trace:module:MODULE_DecRefCount (L"user32.dll") ldr.LoadCount: 12 trace:module:MODULE_DecRefCount (L"gdi32.dll") ldr.LoadCount: 7 trace:module:MODULE_DecRefCount (L"advapi32.dll") ldr.LoadCount: 8 trace:module:MODULE_DecRefCount (L"MSVCP71.dll") ldr.LoadCount: 4 trace:module:MODULE_DecRefCount (L"MSVCR71.dll") ldr.LoadCount: 5 trace:module:MODULE_InitDLL (0x41ca0000 L"RenderSystem_Direct3D9.dll",PROCESS_DETACH,(nil)) - CALL trace:module:MODULE_InitDLL (0x41ca0000,PROCESS_DETACH,(nil)) - RETURN 1 trace:module:MODULE_InitDLL (0x41d30000 L"d3d9.dll",PROCESS_DETACH,(nil)) - CALL trace:module:MODULE_InitDLL (0x41d30000,PROCESS_DETACH,(nil)) - RETURN 1 trace:module:MODULE_FlushModrefs unloading L"F:\spba\pluginsr\RenderSystem_Direct3D9.dll" trace:module:MODULE_FlushModrefs unloading L"c:\windows\system\d3d9.dll" trace:module:LdrUnloadDll END wine: Unhandled exception (thread 0009), starting debugger... <skip /> WineDbg starting on pid 0x8 Unhandled exception: page fault on write access to 0x00000000 in 32-bit code (0x430dc1e9). In 32 bit mode. 0x430dc1e9: sbbl %ebp,0x0(%ebx) Wine-dbg>Backtrace: =>1 0x430dc1e9 (0x4074fe86)
Any ideas on how to investigate further on this crash?
[1] http://lib.su.lt/~ramonas/spacebandits/ [2] http://bugs.winehq.org/show_bug.cgi?id=2365 [3] http://bugs.winehq.org/attachment.cgi?id=630&action=view